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The Complete Monster Guide Version 1.2 Author: Dan Dekker aka Oulak/Cyneth Email: dade1027*hotmail.com ******************************************************************************* ________________________________ Table of Contents: | To help you find what you're | 1. Revision History | looking for, I've indexed each | 2. Intro | section with a number. Hit | 3. Monster Basics | Ctrl+F and then enter the | 4. Meat and Taters | number and press Find Next to | 4.1 Animal Forms | get where you wanna be. | 4.2 Plant Forms |________________________________| 4.3 Aquatic Forms 4.4 Insect Forms 4.5 Bird Forms 4.6 Inorganic Forms 4.7 Living Artifact Forms 4.8 Undead Forms 4.9 Giant Forms 4.10 Dragon Forms 4.11 Undefined Forms 5. Lists 5.1 Absorbable Skills (By Monster) 5.2 Absorbable Skills (By Skill) 5.3 Skills Used in Forms 5.4 Skill Checklist 5.5 Pre-Absorbed Skills 6. Pro-Tips & Misc 6.1 Pro-Tips 6.2 Finding Rare Monsters 7. Legal Stuff & Credits 11 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 111 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 1111 Revision History 11 Revision History 11 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 11 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 11 111111V1.0 -Sent in to GameFaq's. It's mostly complete, but there are some unfinished lists. There most likely will be an update within the next couple of months. V1.1 -Merged the info from one of the lists to the Meat & Taters section for easier reference -Finished Skills Used in Forms List (sorry it wasn't complete before) -Added Pre-Absorbed Skills List -Added Skill Checklist -Added Tidi, Green Lummox, and more notes in the Meat & Taters section -Added some miscellaneous things to section 6 and made it a better read -Added more to the Absorbable Skills lists -Revised section 7 V1.2 This is a really small update. -Added more entries in the Absorbable Skills Lists -Added another section in 6 Finding Rare Monsters -Added Suzaku's and Thunder's beginning forms in Meat & Taters section -Fixed a few errors ***Next Update: 5.6 Skill Explanations More on the Absorbable Skills lists Game Shark codes .... 222222 222 222 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 222 222 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 222 Intro 222 Intro 222 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 2222 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 22222 2222222222 ''''''''''
Once upon a time a young SaGa player had no knowledge of how to effectively use a monster. He wasted many hours of his life that could have been used for other pursuits, such as learning the process of fine cheese making, or practicing the long forgotten art of thumb-jitsu. Finally he came along some helpful websites and learned enough to make some sense of the ever elusive secrets of the Monster race in Saga Frontier. But this information was incomple, and widely inaccurate. Inspiration smacked him upside the head like a baseball bat wielded by an unnamed sports star souped up on steroids. "I know" said he to himself, "I shall make the FAQ to end all FAQ's about Monsters!" He set of on the long, tiresome, sometimes tedious, always enlighting course of action, and even started leaning a tongue that was previously foreign to him to aid him on his quest. What is gracing your computer screen is the tome of knowledge that has been gathered on the subject, and we all have this young sage to thank for his efforts. OK, so that was a Super-Nerd way to open this FAQ, but what the hey, we're RPGers! This FAQ is made with the intention of taking all the thinking out of Monster development, and helping you create the monster you've always suspected was out there, without forcing you to spend hours upon hours of testing just to come to the realization that you were given the wrong tips. This FAQ is the one stop place for all your questions. Take this as your one and only warning: You will come out of this FAQ knowing everything about Monsters. EVERYTHING. If you have a lot of fun finding out this kind of stuff on your own, hit that little X in the top right of this window and never look back. Another note, most of this stuff is not my own work. Some of it is from a Japanese website: www.uri.sakura.ne.jp/~saga/sf1/index.html. Some of it is from the helpful people on the community boards at GameFaqs.com and Neoseeker.com. Some of it is from the Brady Guide (I checked everything and fixed any errors that were printed in their guide). Some of it is from the FAQ's that are on the aforementioned websites. And finally, some of it I have actually discovered on my own (although I don't claim to be the first or only person to have this knowledge). Everything in this FAQ has been tested and confirmed by Yours Truly , unless otherwise noted. .3333. 3333333 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 333 333 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 333 Monster Basics 333 Monster Basics 333 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 333 333 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 3333333 '333'
The Monster race is something truly unique to SaGa Frontier, and by that very nature is foreign. Just getting started with the Monster race in SaGa Frontier can be a hopeless endeavour without a little bit of guidance. Everything seems so random. One minute you are a semi weak form, then you're ultra powerful, then you are weaker than your first form. You try to come up with all sorts of crazy and complicated theories (maybe if I can just absorb them alphabetically when the planets are aligned), and none of them seem to explain it. I know, I was there too. Now you can leave the theory developing to Astronomers and Physicists. Here's how they work. . . -Monster Form- Your monster's form is based on two things: 1) What skills you have absorbed, and 2)Your current HP right before the absorb. The higher your current HP, the more likely you are to become a more powerful form, as long as you have the skills needed, that is. That's all there is to it. Your first objective is to go around collecting the skills you need to become a powerful monster. Find the Required Skills in section 3, and the list of where to absorb the skills in section 4. Some of these requirements defy logic, so you'll just have to accept them and move on. -Monster HP- Your current HP is actually made up of 2 values: 1) your Prime HP and 2) your form's Base HP. Your prime HP is like your monsters "Essense" somewhat, in that it can be raised, and is always carried over. It's the only true "Level Up" that a monster has. Prime HP is raised by 4 each time you absorb a skill that you have never absorbed before. If you're playing as Riki for instance, he starts out with 3 skills, so his Prime HP is 12. His Lummox form has a Base HP value of 60, so when you add these two together, you get Riki's actual starting HP, which is 72. If your first fight is with a Ghost and you absorb Deathsynth- esis, you turn into a Skeleton. You just absorbed a skill you never had before, so now your Prime HP is 16. Add this to the Skeleton's Base HP and you will end up with your Current HP, which is 71. So your second mission, should you choose to accept it, is to go around collecting as many skills possible to raise your Prime HP. -Skills & Morphing- The bottom slot of the Monster's skill list is used to absorb new skills, and anything in that slot will be lost when a new skill is absorbed. Now take the above example with the Skeleton. You could move the Deathsynthesis skill out of the bottom slot and up into one of your other 7 slots. This will make it so that you don't lose that skill when you absorb another skill. Monsters have no way of sealing their skills like Humans, Mystics, and Mecs, so If you want them to keep a skill, move it up out of that last slot. If you wanna ditch a skill, move it into the bottom slot and it will be traded for another skill the next time you absorb one. Each time you absorb a skill two things happen. First, all of your WP and JP are replenished. This is a very cool aspect of the monster race. And second, your monster's skills are cross-referenced to see if a new form is aquired, and if so, you morph. If not, you just chill. Placing the skills for the form you desire at the top seems to net better results. You're also going to want to have a variety of skills in your line-up so you're not stuck doing the same-ol same-ol. In addition to the skills needed to keep your desired form, you want a powerful single attack skill, a powerful multi- attack skill, a healing skill, and maybe a defensive barrier or other helpful miscellaneous skill. Tips on selecting your line-up can be found in section 6. -Equipment- In addition, you have 4 equipment slots that can only be used to equip accessories. Your monster's defense is like that of a third world country dur- ing a foggy night when it starts out, but you learn to deal with it. In addition to these 4 slots for equipping your favorite jewels, there are also 4 hidden slots that actually hold hidden equipment unique to each monster's form. This info can be found in section 5. As you can see, the monster race is vastly different from the other races in SaGa Frontier, and even other RPG's. It's truly a unique and gratifying race to play. Now that you got the basics down, lets boogie! 44 44 444 44 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 444 44 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 444 44 Meat & Taters 44444444444 Meat & Taters 44444444444 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 44 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 44 44
This is the part that you will probably find yourself referencing time after time. I tried to make everything easily legible and easily indexed, although there are limitaions when using this limited type of medium. The entries are organized in the same manner as that of both the Brady Guide and the Japanese website http://www.uri.sakura.ne.jp/~saga/sf1/transform/index.html. This section is a combination of a translation of the Japanese website (available here for those who are illiterate as far as Japanese goes), and my own research on Base HP and all of the other stats. I've personally tested everything here (unless otherwise stated) and it all works. You will find that some entries have more than one "body." The only difference with these are the required skills or HP conditions. All the actual stats are the same. BHP is the Base Hit Points for that form, and are just like any other stat. We all know that each time a skill is absorbed, your monster's prime HP is raised by 4. So you would simply add your monster's Prime HP with the Base HP of the form to get the final HP. A Monsters Defense is attained from actual hidden equipped armour. Each monster has equipped a maximum of 4 items, and I have included a list of each monsters hidden armour here. This information has been translated from http://www.uri.sakura.ne.jp/~saga/sf1/transform/index.html. I fixed a few errors that I found, but everything else seems legit. The defense summary section is an explanation of the defense of the Monster. The Defense score that we see in the stat area is only the score vs. Slashing type attacks, and there are different scores for each of the different types: Slashing; Bludgeoning; Piercing; Heat; Cold; Thunder; and Light. The HP Cond, is the maximum amount of hit points allowed for this form to be a viable transformation. I'm working on getting the minimums, but that's going to take quite awhile. A HP Cond. of NONE means that you don't have to worry about Min/Max HP. As long as you have these skills, you are guarunteed a transform- ation. An HP cond. of ??? means that there is no Max requirement. The skills needed section is pretty simple. If there are two or more skills next to each other seperated by a slash, then either skill will do. If the skills are stacked vertically, then both are required. For instance, the UnicornJr. form will be available if you have MagicHeal AND either Horn or CharmGaze. The Notes section may have special tips or Cynicastic (Cynical + Sarcastic) remarks purely for entertainment value. These views are not necessarily those of the sponsoring website. =============================================================================== 4.1 Animal Forms ===============================================================================
Rocky: ___________________ Str: 8 WP: 22 | Body A Body B Qui: 6 | Hp Cond. x-250 HP Cond. x-??? Int: 4 JP: 12 | Skills Needed: Skills Needed: Wil: 8 | Da-Dum Da-Dum Psy: 3 LP: 6 | Vit: 10 | Notes: Between 250 and 330 HP, Rocky turns into the Cha: 11 BHP: 70 | MaskCat. Neither form is any good. Def: 9 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | BeastLeather | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | SilkShirt | 3 | 3 | 3 | 3 | 3 | 11 | 3 | 3 | Total: | 9 | 9 | 15 | 15 | 5 | 23 | 5 | 5 | =============================================================================== Razorback: ___________________ Str: 25 WP: 70 | Body A Body B Qui: 22 | Hp Cond. x-255 HP Cond. x-255 Int: 14 JP: 28 | Skills Needed: Skills Needed: Wil: 24 | Fang/FangCrush/DaggerJaw Tackle/Dash/Stampede Psy: 11 LP: 6 | Vit: 33 | Notes: This is a lame and common form that pops up all too Cha: 31 BHP: 190 | often. Fun Fact: In the Japanese version it's called Def: 14 | Barghest, which is a wolf/goblin like creature. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | BeastLeather | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | SilkShirt | 3 | 3 | 3 | 3 | 3 | 11 | 3 | 3 | YolkHat | 5 | 5 | 5 | 5 | 2 | 10 | 3 | 3 | Total: | 14 | 14 | 20 | 20 | 7 | 33 | 7 | 7 | =============================================================================== Aperider: ___________________ Str: 29 WP: 78 | Body A Qui: 39 | Hp Cond. x-275 Int: 6 JP: 36 | Skills Needed: Wil: 34 | Hypnosis Psy: 23 LP: 6 | Vit: 34 | Notes: This form is among the best of the low tier forms. Cha: 28 BHP: 250 | Def: 14 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | BeastLeather | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | SilkShirt | 3 | 3 | 3 | 3 | 3 | 11 | 3 | 3 | YolkHat | 5 | 5 | 5 | 5 | 2 | 10 | 3 | 3 | Total: | 14 | 14 | 20 | 20 | 7 | 33 | 7 | 7 | =============================================================================== Hellhound: ___________________ Str: 46 WP: 78 | Body A Qui: 40 | Hp Cond. x-405 Int: 22 JP: 46 | Skills Needed: Wil: 37 | FlameBreath/FlameBlast Psy: 24 LP: 6 | Vit: 26 | Notes: It almost seems that this form is too fragile. Cha: 22 BHP: 305 | Stay away from these skills unless you're planning on Def: 17 | the RedDragon form. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | FlameLeather | 16 | 16 | 16 | 16 | 48 | 16 | 16 | 16 | SolGrail | 1 | 1 | 1 | 1 | 100 | 1 | 1 | 1 | Total: | 17 | 17 | 17 | 17 | 148 | 17 | 17 | 17 | =============================================================================== Manticore: ___________________ Str: 64 WP: 104 | Body A Body B Qui: 41 | Hp Cond. ??? HP Cond. x-430 Int: 31 JP: 54 | Skills Needed: Skills Needed: Wil: 48 | Needles Ink/StinkGas Psy: 20 LP: 6 | Vit: 48 | Notes: This is my most hated monster form. Cha: 29 BHP: 360 | Def: 34 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | Total: | 34 | 34 | 44 | 49 | 39 | 39 | 39 | 29 | =============================================================================== UnicornJr.: ___________________ Str: 46 WP: 142 | Body A Body B Qui: 61 | Hp Cond. x-??? HP Cond. x-??? Int: 70 JP: 86 | Skills Needed: Skills Needed: Wil: 45 | Horn/CharmGaze LifeRain Psy: 49 LP: 5 | MagicHeal Vit: 35 | Cha: 71 BHP: 300 | Notes: It's almost too cute to be of any good use, kinda Def: 33 | like a My Little Pony. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | BeastLeather | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | KrisKnife | 3 | 3 | 3 | 3 | 13 | 13 | 13 | 13 | Total: | 33 | 33 | 49 | 49 | 49 | 59 | 49 | 39 | =============================================================================== Butch: ___________________ Str: 51 WP: 124 | Body A Body B Qui: 63 | Hp Cond. x-??? HP Cond. x-??? Int: 44 JP: 76 | Skills Needed: Skills Needed: Wil: 62 | PoisonNeedle MadAttack Psy: 37 LP: 6 | Spoil Vit: 48 | Cha: 44 BHP: 420 | Notes: Not bad for a mid-game form. I always think of this Def: 30 | form as Cotton on crack. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | BeastLeather | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | Total: | 30 | 30 | 46 | 46 | 36 | 46 | 36 | 26 | =============================================================================== Chimera: ___________________ Str: 75 WP: 162 | Body A Qui: 64 | Hp Cond. x-??? Int: 48 JP: 84 | Skills Needed: Wil: 67 | GasFlame Psy: 46 LP: 6 | Vit: 73 | Notes: This is a very solid form, among the top in the Cha: 57 BHP: 505 | animal kingdom. Also, it's great that it only requires Def: 40 | the one skill, leaving room for 6 other skills to keep. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | FlameLeather | 16 | 16 | 16 | 16 | 48 | 16 | 16 | 16 | Total: | 40 | 40 | 50 | 50 | 82 | 50 | 50 | 40 | =============================================================================== KylinJr.: ___________________ Str: 52 WP: 164 | Body A Qui: 71 | Hp Cond. None Int: 90 JP: 108 | Skills Needed: Wil: 48 | Kylin'sSong Psy: 70 LP: 5 | Vit: 41 | Notes: Not the absolute best form, but far from the worst. Cha: 82 BHP: 400 | Kylin is one of my favorite monsters, and the space Def: 49 | magic is very handy. You may want to swap out a spell of | your choice for Scream, which will let him alternate | between this form and the Shrieker. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | AmuletofSpirit | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | Total: | 49 | 49 | 69 | 69 | 69 | 69 | 69 | 49 | =============================================================================== Straysheep: ___________________ Str: 46 WP: 128 | Body A Qui: 38 | Hp Cond. 255-325 Int: 16 JP: 32 | Skills Needed: Wil: 12 | Dash/Stampede Psy: 28 LP: 6 | Lullaby Vit: 44 | Notes: A difficult form to get and maintain because of the Cha: 64 BHP: 220 | narrow range of HP's. Over this, and you're a Frillneck, Def: 7 | and under, you're a Razorback. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | BeastLeather | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | AmuletofSpirit | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | Total: | 7 | 7 | 13 | 13 | 2 | 13 | 3 | 3 | =============================================================================== MaskCat: ___________________ Str: 8 WP: 22 | Body A Qui: 6 | Hp Cond. 250-330 Int: 4 JP: 12 | Skills Needed: Wil: 8 | Da-Dum Psy: 3 LP: 6 | Vit: 10 | Notes: Another hard form to get and maintain, over and Cha: 11 BHP: 70 | under the HP requirements and you're a Rocky. It's Def: 29 | amazing how far the Def jumps with just a little mask. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | JunkHelm | 4 | 4 | 6 | 6 | 4 | 1 | 1 | 1 | AmuletofSpirit | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | Total: | 29 | 29 | 41 | 41 | 39 | 36 | 36 | 26 | =============================================================================== Lummox(Pink): ___________________ Str: 4 WP: 10 | Body A Qui: 4 | Hp Cond. None Int: 4 JP: 10 | Skills Needed: Wil: 4 | Chop Psy: 4 LP: 6 | Claw Vit: 4 | ElfShot Cha: 4 BHP: 60 | Notes: Half as good as the green Lummox form, literally, Def: 9 | the pink lummox is a joke. You're guarenteed a morph | when all the above skills are acquired. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | BeastLeather | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | SilkShirt | 3 | 3 | 3 | 3 | 3 | 11 | 3 | 3 | Total: | 9 | 9 | 15 | 15 | 5 | 23 | 5 | 5 | =============================================================================== Lummox(Green): ___________________ Str: 8 WP: 16 | Body A Qui: 8 | Hp Cond. Int: 8 JP: 12 | Skills Needed: Wil: 8 | Can't Morph Psy: 8 LP: 10 | Vit: 8 | Cha: 8 BHP: 60 | Notes: This is Riki's original form, and it can't be Def: 6 | morphed into once it's lost. | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | BeastLeather | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | Total: | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | =============================================================================== Tidi: ___________________ Str: 16 WP: 46 | Body A Qui: 31 | Hp Cond. Int: 12 JP: 20 | Skills Needed: Wil: 22 | Can't Morph Psy: 13 LP: 7 | Vit: 16 | Cha: 21 BHP: 180 | Notes: This form is only Cotton's original form, and can't Def: 24 | be mophed back into by him, nor can it be attained by | anyone else. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | Total: | 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | =============================================================================== 4.2 Plant Forms ===============================================================================
Cactus: ___________________ Str: 4 WP: 14 | Body A Qui: 2 | Hp Cond. x-260 Int: 7 JP: 18 | Skills Needed: Wil: 13 | Needles Psy: 8 LP: 6 | Vit: 11 | Notes: Good news about the Cactus, raise your PrimeHP and Cha: 7 BHP: 60 | you'll never see it again. Def: 8 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | FiberVest | 8 | 8 | 8 | 12 | 8 | 8 | 8 | 8 | Total: | 8 | 8 | 8 | 12 | 8 | 8 | 8 | 8 | =============================================================================== Sporepile: ___________________ Str: 12 WP: 38 | Body A Qui: 6 | Hp Cond. x-250 Int: 14 JP: 32 | Skills Needed: Wil: 19 | Spore Psy: 21 LP: 6 | Vit: 18 | Notes: It's a bouncing, happy shroom. 'Nuff Said. Cha: 21 BHP: 110 | Def: 13 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | BeastLeather | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | Budowear | 7 | 7 | 12 | 7 | 7 | 7 | 7 | 7 | Total: | 13 | 13 | 24 | 19 | 9 | 19 | 9 | 9 | =============================================================================== Mandrake: ___________________ Str: 17 WP: 32 | Body A Notes: It seems that they lost all Qui: 15 | Hp Cond. None sense of logic and made this form Int: 25 JP: 10 | Skills Needed: more trouble than it is worth to Wil: 32 | ElfShot get. If you recruit this character Psy: 29 LP: 10 | SleepGas in Asellus's quest and want to keep Vit: 23 | Scream the form, make sure you bring the Cha: 25 BHP: 110 | Ink required skills to the top. At Def: 20 | Bloodsucker least it has 10 LP. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | BeastLeather | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | LeatherGlove | 4 | 4 | 4 | 4 | 4 | 2 | 2 | 2 | Total: | 20 | 20 | 26 | 31 | 11 | 19 | 9 | 9 | =============================================================================== Trapvine: ___________________ Str: 26 WP: 64 | Body A Qui: 16 | Hp Cond. ??? Int: 27 JP: 54 | Skills Needed: Wil: 37 | Sweep Psy: 34 LP: 6 | Vit: 30 | Notes: Bleh. Cha: 28 BHP: 180 | Def: 15 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | HardLeather | 12 | 12 | 16 | 22 | 12 | 12 | 12 | 12 | Silk Shirt | 3 | 3 | 3 | 3 | 3 | 11 | 3 | 3 | Total: | 15 | 15 | 19 | 25 | 15 | 23 | 15 | 15 | =============================================================================== Nightshade: ___________________ Str: 34 WP: 76 | Body A Qui: 20 | Hp Cond. ??? Int: 38 JP: 70 | Skills Needed: Wil: 49 | StunGaze/CharmGaze/StoneGaze/Hypnotism Psy: 43 LP: 6 | Vit: 36 | Notes: What the heck is it? Who knows? Who cares? Cha: 31 BHP: 225 | Def: 15 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | HardLeather | 12 | 12 | 16 | 22 | 12 | 12 | 12 | 12 | Silk Shirt | 3 | 3 | 3 | 3 | 3 | 11 | 3 | 3 | Total: | 15 | 15 | 19 | 25 | 15 | 23 | 15 | 15 | =============================================================================== Treant: ___________________ Str: 41 WP: 108 | Body A Qui: 23 | Hp Cond. x-420 Int: 50 JP: 88 | Skills Needed: Wil: 55+9 | Photosynthesis Psy: 62 LP: 6 | Vit: 50 | Notes: It looks like a wizardly tree to me, and thee? Cha: 52 BHP: 260 | Photosynthesis is all it needs, but it seems Chop can Def: 27 | help stabalize the form. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | ShadeRobe | 9 | 9 | 9 | 9 | 24 | 24 | 24 | 24 | BulletproofVest | 18 | 18 | 22 | 60 | 18 | 18 | 18 | 18 | Total: | 27 | 27 | 31 | 69 | 42 | 42 | 42 | 42 | =============================================================================== Sunflower: ___________________ Str: 44 WP: 114 | Body A Qui: 25 | Hp Cond. 240-??? Int: 47 JP: 88 | Skills Needed: Wil: 62 | Photosynthesis Psy: 59 LP: 6 | Vit: 54 | Notes: This is the highest tier monster form that requires Cha: 54 BHP: 310 | Photosynthesis, and it is a decent form, although we Def: 26 | aren't the type to settle for decent now, are we? ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SolGrail | 1 | 1 | 1 | 1 | 100 | 1 | 1 | 1 | BulletproofVest | 18 | 18 | 22 | 60 | 18 | 18 | 18 | 18 | Budowear | 7 | 7 | 12 | 7 | 7 | 7 | 7 | 7 | Total: | 26 | 26 | 35 | 68 | 125 | 26 | 26 | 26 | =============================================================================== Shreiker: ___________________ Str: 53 WP: 142 | Body A Body B Qui: 42 | Hp Cond. ??? HP Cond. ??? Int: 52 JP: 102 | Skills Needed: Skills Needed: Wil: 75 | Scream Spore Psy: 68 LP: 6 | Supersonic/SadSong Vit: 56 | Cha: 68 BHP: 350 | Notes: Not a bad form for a quick game. I find myself Def: 42 | actively trying to get this form early on. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | BulletproofVest | 18 | 18 | 22 | 60 | 18 | 18 | 18 | 18 | Total: | 42 | 42 | 56 | 94 | 52 | 52 | 52 | 42 | =============================================================================== CrystalTree: ___________________ Str: 64 WP: 162 | Body A Qui: 38 | Hp Cond. ??? Int: 55 JP: 116 | Skills Needed: Wil: 88 | Blade/GaleSlash Psy: 79 LP: 6 | StoneGas Vit: 80 | Notes: I was suprised how good this form actually is. 80 Cha: 72 BHP: 400 | Vit is nothing to shake a stick at. If MagneticStorm is Def: 25 | your main multi-attack form, consider this form, as it | deals the most damage with that skill out of all the | monster forms available. A real asset in T260's chapter. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | ThunderCharm | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 100 | HarmoniumArmour | 24 | 24 | 24 | 24 | 20 | 20 | 24 | 40 | Total: | 25 | 25 | 25 | 25 | 21 | 21 | 25 | 140 | =============================================================================== 4.3 Aquatic Forms ===============================================================================
Gekko: ___________________ Str: 6 WP: 20 | Body A Qui: 8 | Hp Cond. 250 Int: 3 JP: 6 | Skills Needed: Wil: 1 | Kick Psy: 1 LP: 6 | Vit: 12 | Notes: Yup, thats no typo. Two of its skills have a score Cha: 7 BHP: 85 | of 1. It's just asking to be sqaushed under foot. Def: 8 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SlimeSkin | 8 | 8 | 32 | 16 | 8 | 8 | 8 | 8 | Total: | 8 | 8 | 32 | 16 | 8 | 8 | 8 | 8 | =============================================================================== Platoonpus: ___________________ Str: 28 WP: 76 | Body A Body B Qui: 25 | Hp Cond. ??? HP Cond. ??? Int: 20 JP: 30 | Skills Needed: Skills Needed: Wil: 22 | Ink Beak Psy: 9 LP: 6 | Vit: 28 | Cha: 37 BHP: 205 | Notes: At least it has a high block rate, for what it is. Def: 5 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | ShellShield | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | YolkHat | 5 | 5 | 5 | 5 | 10 | 5 | 5 | 10 | Total: | 5 | 5 | 5 | 5 | 10 | 5 | 5 | 10 | =============================================================================== Frillneck: ___________________ Str: 35 WP: 84 | Body A Body B Qui: 33 | Hp Cond. 250-355 HP Cond. 255-355 Int: 29 JP: 38 | Skills Needed: Skills Needed: Wil: 28 | Kick Dash/Tackle/Stampede Psy: 12 LP: 6 | Vit: 36 | Cha: 32 BHP: 270 | Notes: Everytime I see this guy, I think of Wayne Newton Def: 30 | in Jurrasic Park. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | HardLeather | 12 | 12 | 16 | 22 | 12 | 12 | 12 | 12 | Total: | 22 | 22 | 26 | 37 | 17 | 17 | 17 | 17 | =============================================================================== Gaeatoad: ___________________ Str: 44 WP: 78 | Body A Body B Qui: 12 | Hp Cond. 370 HP Cond. 350 Int: 40 JP: 48 | Skills Needed: Skills Needed: Wil: 38 | Trample Grasp Psy: 8 LP: 6 | Vit: 68 | Cha: 16 BHP: 355 | Notes: It wasn't long ago that I realized it has 6 legs. Def: 38 | It has even better Vit and Def scores than TrisaurJr. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SlimeSkin | 8 | 8 | 32 | 16 | 8 | 8 | 8 | 8 | SH-Armlet/Anklet| 10 | 10 | 10 | 10 | 10 | 10 | -10 | 10 | BlueElf | 20 | 20 | 20 | 20 | 25 | 25 | 25 | 25 | Total: | 38 | 38 | 20 | 62 | 46 | 43 | 23 | 43 | =============================================================================== TrisaurJr.: ___________________ Str: 63 WP: 122 | Body A Notes: This form is sweet for early Qui: 49 | Hp Cond. 460 game, and there are a lot of ways Int: 31 JP: 50 | Skills Needed: to get it. If you recruited Thunder Wil: 39 | Trample don't change his skill lineup until Psy: 21 LP: 7 | you have a definite plan, because Vit: 55 | Body B this can carry you through at least Cha: 40 BHP: 410 | Hp Cond. 250 past mid-game. Def: 30 | Skills Needed: ___________________| BoltBlast/BoltBreath Body C Body D Body E HP Cond. 475 HP Cond. 475 HP Cond. 990 or 995 Skills Needed: Skills Needed: Skills Needed: Tremor/Quicksand Horn/FangCrush/DaggerJaw Horn/FangCrush Dash/Tackle/Stampede StoneGas _________________________________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SH-Armlet/Anklet| 10 | 10 | 10 | 10 | 10 | 10 | -10 | 10 | SH-Armlet/Anklet| 10 | 10 | 10 | 10 | 10 | 10 | -10 | 10 | SH-Armlet/Anklet| 10 | 10 | 10 | 10 | 10 | 10 | -10 | 10 | Total: | 30 | 30 | 30 | 30 | 30 | 30 | -30 | 30 | =============================================================================== Genbu: ___________________ Str: 64 WP: 144 | Body A Qui: 38 | Hp Cond. ??? Int: 62 JP: 78 | Skills Needed: Wil: 52 | ArcticBreath Psy: 34 LP: 7 | MagneticStorm Vit: 66 | Cha: 60 BHP: 475 | Notes: A good, solid form, with a shield to boot! You Def: 44 | can't go wrong with MagneticStorm either. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | GenbuShield | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | BlueElf | 20 | 20 | 20 | 20 | 25 | 25 | 25 | 25 | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | Total: | 44 | 44 | 54 | 54 | 59 | 59 | 59 | 49 | =============================================================================== Basilisk: ___________________ Str: 71 WP: 144 | Body A Body B Qui: 51 | Hp Cond. ??? HP Cond. ??? Int: 56 JP: 76 | Skills Needed: Skills Needed: Wil: 49 | StoneGaze StoneGaze Psy: 38 LP: 7 | PoisonGrip PoisonGas Vit: 62 | Cha: 52 BHP: 540 | Notes: All of its skills might be a bit tricky to get, but Def: 48 | totally worth the effort. Not many forms are this good | with only 2 required skill slots. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | Total: | 48 | 48 | 68 | 68 | 68 | 68 | 68 | 48 | =============================================================================== kraken: ___________________ Str: 78 WP: 166 | Body A Body B Qui: 54 | Hp Cond. ??? HP Cond. ??? Int: 62 JP: 74 | Skills Needed: Skills Needed: Wil: 53 | Ink Feeler Psy: 26+7 LP: 8 | Maelstrom/MightyCyclone Maelstrom Vit: 90+7 | Cha: 56 BHP: 600 | Body C Notes: The 19 Def is the only wrench Def: 19 | Hp Cond. ??? in the proverbial cogs of this well ___________________| Skills Needed: made machine. It's best to use body Coils C to get away from the Manticore Maelstrom and Whipjelly forms. This monster may be your only ticket to getting the Snowfolk form because of the high Base Hit Points. _________________________________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SeaStone | 3 | 3 | 3 | 3 | 23 | 23 | 3 | 23 | SlimeSkin | 8 | 8 | 32 | 16 | 8 | 8 | 8 | 8 | SlimeSkin | 8 | 8 | 32 | 16 | 8 | 8 | 8 | 8 | Total: | 19 | 19 | 67 | 35 | 39 | 39 | 19 | 39 | =============================================================================== Platyhooks: ___________________ Str: 51 WP: 112 | Body A Notes: If you CAN get BoomerangHook Qui: 64 | Hp Cond. ??? early on, then give this form a try. Int: 8 JP: 52 | Skills Needed: Cotton in Red's Quest and Riki in Wil: 59 | Beak his own are really the only ones Psy: 28 LP: 6 | AcidBreath likely to ever see this form. The Vit: 58 | BoomerangHook Platyhooks enemy is just too rare Cha: 26 BHP: 280 | WaterCannon to actively seek out this skill Def: 26 | otherwise. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | BlueElf | 20 | 20 | 20 | 20 | 25 | 25 | 25 | 25 | KrisKnife | 3 | 3 | 3 | 3 | 13 | 13 | 13 | 13 | KrisKnife | 3 | 3 | 3 | 3 | 13 | 13 | 13 | 13 | Total: | 26 | 26 | 26 | 26 | 51 | 51 | 51 | 51 | =============================================================================== PlatyKing: ___________________ Str: 48 WP: 152 | Body A Body B Qui: 55 | Hp Cond. 520 HP Cond. 520 Int: 21 JP: 56 | Skills Needed: Skills Needed: Wil: 58 | Beak AcidBreath Psy: 26 LP: 6 | Da-Dum Da-Dum Vit: 56 | Cha: 74 BHP: 320 | Notes: Smarter and more charming than his cousin, but his Def: 26 | other stats are weaker. Obviously not a power society. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | BlueElf | 20 | 20 | 20 | 20 | 25 | 25 | 25 | 25 | KrisKnife | 3 | 3 | 3 | 3 | 13 | 13 | 13 | 13 | KrisKnife | 3 | 3 | 3 | 3 | 13 | 13 | 13 | 13 | Total: | 26 | 26 | 26 | 26 | 51 | 51 | 51 | 51 | =============================================================================== 4.4 Insect Forms ===============================================================================
Shellworm: ___________________ Str: 9 WP: 24 | Body A Qui: 12 | Hp Cond. 250 Int: 1 JP: 12 | Skills Needed: Wil: 12 | Scissors Psy: 3 LP: 6 | Vit: 12 | Cha: 8 BHP: 60 | Notes: Another form to pass up. Def: 15 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | SilkShirt | 3 | 3 | 3 | 3 | 3 | 11 | 3 | 3 | PearlHeart | 2 | 2 | 2 | 2 | 2 | 7 | -3 | 2 | Total: | 15 | 15 | 15 | 20 | 10 | 23 | 5 | 10 | =============================================================================== Armorpilla: ___________________ Str: 17 WP: 40 | Body A Qui: 6 | Hp Cond. 250 Int: 3 JP: 24 | Skills Needed: Wil: 22 | Horn Psy: 15 LP: 6 | Vit: 27 | Cha: 15 BHP: 120 | Notes: Def: 18 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CombatSuit | 15 | 15 | 10 | 15 | 20 | 20 | 10 | 10 | CottonShirt | 3 | 3 | 7 | 3 | 3 | 3 | 3 | 3 | Total: | 18 | 18 | 17 | 18 | 23 | 23 | 13 | 13 | =============================================================================== KillerBee: ___________________ Str: 18 WP: 66 | Body A Body B Qui: 33 | Hp Cond. 125 HP Cond. ??? Int: 9 JP: 34 | Skills Needed: Skills Needed: Wil: 28 | Stinger/PoisonNeedle Thrust Psy: 21 LP: 6 | Vit: 29 | Body C Notes: You'll see this Cha: 26 BHP: 170 | HP Cond. 250 form sabotaging the Def: 15 | Skills Needed: Dullahan form. | Ectoplasnet/BladeNet/SpiderNet ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | HardLeather | 12 | 12 | 16 | 22 | 12 | 12 | 12 | 12 | CottonShirt | 3 | 3 | 7 | 3 | 3 | 3 | 3 | 3 | Total: | 15 | 15 | 23 | 25 | 15 | 15 | 15 | 15 | =============================================================================== Scorpion: ___________________ Str: 32 WP: 76 | Body A Body B Qui: 21 | Hp Cond. 125 HP Cond. ??? Int: 12 JP: 42 | Skills Needed: Skills Needed: Wil: 37 | Scissors PoisonNeedle Psy: 26 LP: 6 | Vit: 44 | Notes: This form has popped up a couple of times when I Cha: 28 BHP: 220 | was playing around with the Zeroworm form. It's also not Def: 22 | bad early on. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CombatSuit | 15 | 15 | 10 | 15 | 20 | 20 | 10 | 10 | Budowear | 7 | 7 | 12 | 7 | 7 | 7 | 7 | 7 | Total: | 22 | 22 | 22 | 22 | 27 | 27 | 17 | 17 | =============================================================================== Battlefly: ___________________ Str: 31 WP: 106 | Body A Qui: 47 | Hp Cond. 345 Int: 16 JP: 50 | Skills Needed: Wil: 40 | PainPowder Psy: 37 LP: 6 | Vit: 46 | Cha: 45 BHP: 260 | Notes: Battlefly has come in useful early on, but it does Def: 15 | become obsolete. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CombatSuit | 15 | 15 | 10 | 15 | 20 | 20 | 10 | 10 | Total: | 15 | 15 | 44 | 23 | 15 | 15 | 15 | 15 | =============================================================================== IceWorm: ___________________ Str: 60 WP: 162 | Body A Qui: 69 | Hp Cond. 990 or 995 Int: 27 JP: 74 | Skills Needed: Wil: 72 | IceSmash/Scissors Psy: 41 LP: 6 | ArcticBreath Vit: 82 | Cha: 58 BHP: 410 | Notes: Another solid form, easily capable of handling end Def: 50 | boss fights. You may get this form sometimes when you | have the skills set up to be a Snowfolk. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | Hyperscale | 30 | 30 | 20 | 30 | 20 | 10 | 20 | 20 | BlueElf | 20 | 20 | 20 | 20 | 25 | 25 | 25 | 25 | Total: | 50 | 50 | 40 | 50 | 45 | 35 | 45 | 45 | =============================================================================== ZeroWorm: ___________________ Str: 69 WP: 184 | Body A Qui: 75 | Hp Cond. ??? Int: 31 JP: 82 | Skills Needed: Wil: 78 | FangCrush Psy: 46 LP: 6 | Scissors Vit: 86 | BoltBreath/BoltBlast Cha: 70 BHP: 460 | Notes: The best insect form available. Very intimidating. Def: 43 | Don't ask me what's up with the BoltBreath/BoltBlast | requirement though. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | Hyperscale | 30 | 30 | 20 | 30 | 20 | 10 | 20 | 20 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | KrisKnife | 3 | 3 | 3 | 3 | 13 | 13 | 13 | 13 | Total: | 43 | 43 | 33 | 48 | 38 | 28 | 38 | 38 | =============================================================================== 4.5 Bird Forms ===============================================================================
Pickbird: ___________________ Str: 4 WP: 20 | Body A Qui: 15 | Hp Cond. 105 Int: 3 JP: 14 | Skills Needed: Wil: 9 | Beak Psy: 9 LP: 5 | Vit: 1 | Notes: If an enemy had a B-B gun, this monster would still Cha: 11 BHP: 55 | get killed with one shot. Unless you need the beak skill, Def: 9 | ditch it and never look at this form again. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | BeastLeather | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | SilkShirt | 3 | 3 | 3 | 3 | 3 | 11 | 3 | 3 | Total: | 9 | 9 | 15 | 15 | 5 | 23 | 5 | 5 | =============================================================================== Rabbat: ___________________ Str: 11 WP: 38 | Body A Qui: 23 | Hp Cond. 250 Int: 9 JP: 32 | Skills Needed: Wil: 15 | Bloodsucker Psy: 22 LP: 6 | Vit: 9 | Notes: If you can hang with this form until you get Death- Cha: 21 BHP: 110 | synthesis for the Ankheg form, then power to you. Def: 12 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | BeastLeather | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | SilkShirt | 3 | 3 | 3 | 3 | 3 | 11 | 3 | 3 | SilkShirt | 3 | 3 | 3 | 3 | 3 | 11 | 3 | 3 | Total: | 12 | 12 | 18 | 18 | 8 | 34 | 8 | 8 | =============================================================================== DragonPup: ___________________ Str: 21 WP: 64 | Body A Qui: 28 | Hp Cond. 80-250 Int: 19 JP: 36 | Skills Needed: Wil: 20 | FireBreath/FlameBlast/GasFlame Psy: 26 LP: 5 | Vit: 17 | Notes: At least when your Prime HP get high enough, this Cha: 32 BHP: 170 | form will be out of your morph-cabulary. Def: 25 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SolGrail | 1 | 1 | 1 | 1 | 100 | 1 | 1 | 1 | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | Total: | 25 | 25 | 35 | 35 | 134 | 35 | 35 | 25 | =============================================================================== Harpy: ___________________ Str: 27 WP: 94 | Body A Body B Qui: 32 | Hp Cond. 335 Hp Cond. 310 Int: 24 JP: 36 | Skills Needed: Skills Needed: Wil: 22 | Wing/Gliderspike Scream Psy: 18 LP: 5 | Vit: 28 | Notes: Its wings are on it HEAD!!! Phhht! Sheesh! Cha: 51 BHP: 215 | Def: 9 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | BeastLeather | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | SilkShirt | 3 | 3 | 3 | 3 | 3 | 11 | 3 | 3 | ShellShield | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Total: | 9 | 9 | 15 | 15 | 5 | 23 | 5 | 5 | =============================================================================== Axebeak: ___________________ Str: 49 WP: 100 | Body A Body B Body C Qui: 38 | Hp Cond. 400 Hp Cond. 400 Hp Cond. 250 Int: 17 JP: 44 | Skills Needed: Skills Needed: Skills Needed: Wil: 34 | Beak GroundHit Tremor Psy: 29 LP: 5 | Vit: 37 | Notes: This may well be one of the more powerful forms Cha: 38 BHP: 270 | that can be seen by people without a working knowledge Def: 9 | of morphing. To us - Weak Sauce! ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | BeastLeather | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | SilkShirt | 3 | 3 | 3 | 3 | 3 | 11 | 3 | 3 | Total: | 9 | 9 | 15 | 15 | 5 | 23 | 5 | 5 | =============================================================================== Wyvern: ___________________ Str: 53 WP: 120 | Body A Body B Notes: A sub-par Qui: 60 | Hp Cond. 435 Hp Cond. 400 form, but better Int: 26 JP: 64 | Skills Needed: Skills Needed: than theAxebeak. Wil: 45 | Fang/FangCrush PoisonNeedle I still can't Psy: 49 LP: 5 | Wing/GliderSpike figure out what Vit: 29 | its sprite is Cha: 50 BHP: 320 | Body C Body D supposed to look Def: 27 | Hp Cond. 505 Hp Cond. 470 like. | Skills Needed: Skills Needed: | Windblast SeedVulcan ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | SilkShirt | 3 | 3 | 3 | 3 | 3 | 11 | 3 | 3 | Total: | 27 | 27 | 37 | 37 | 37 | 45 | 37 | 27 | =============================================================================== Cockatrice: ___________________ Str: 55 WP: 132 | Body A Qui: 61 | Hp Cond. ??? Int: 28 JP: 76 | Skills Needed: Wil: 47 | Petrify Psy: 67 LP: 5 | Vit: 39 | Notes: Not a difficult form to get, and it works out to be Cha: 55 BHP: 365 | a decent form, even though the stats aren't that much Def: 27 | better than Wyvern's. Take it anywhere but a boss fight. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | SilkShirt | 3 | 3 | 3 | 3 | 3 | 11 | 3 | 3 | Total: | 27 | 27 | 37 | 37 | 37 | 45 | 37 | 27 | =============================================================================== Sphinx: ___________________ Str: 43 WP: 140 | Body A Qui: 58 | Hp Cond. None Int: 94 JP: 90 | Skills Needed: Wil: 33 | SphinxRiddle Psy: 46 LP: 5 | Vit: 51 | Notes: Simple, straightforward, and extremely intellegent. Cha: 64 BHP: 415 | There is no HP requirement, if you have SphinxRiddle, Def: 27 | you are bound to change into a Sphinx. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | SilkShirt | 3 | 3 | 3 | 3 | 3 | 11 | 3 | 3 | Total: | 27 | 27 | 37 | 37 | 37 | 45 | 37 | 27 | =============================================================================== SuzakuJr.: ___________________ Str: 56 WP: 182 | Body A Qui: 78 | Hp Cond. ??? Int: 45 JP: 80 | Skills Needed: Wil: 51 | FireBarrier Psy: 57 LP: 5 | Vit: 66 | Notes: This is one of the two bird forms worth getting, Cha: 82 BHP: 455 | although the actual character Suzaku has better stats in Def: 41 | this form. Now fill up your other 6 slots with bootie- | whomping skills and get on down wit-yo-bad-self. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | SolGrail | 1 | 1 | 1 | 1 | 100 | 1 | 1 | 1 | FlameLeather | 16 | 16 | 16 | 16 | 48 | 16 | 16 | 16 | Total: | 41 | 41 | 51 | 51 | 182 | 51 | 51 | 41 | =============================================================================== SuzakuJr.**: ___________________ Str: 62 WP: 108 | Body A Qui: 80 | Hp Cond. ??? Int: 56 JP: 0 | Skills Needed: Wil: 71 | FireBarrier Psy: 68 LP: 8 | Vit: 64 | Notes: The only time you'll ever see this version of this Cha: 80 BHP: ??? | form is when you first recruit Suzaku as a character. Def: 50 | Once he morphs into something else and back into this, | it's the other form for him for the rest of his life. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | FlameLeather | 16 | 16 | 16 | 16 | 48 | 16 | 16 | 16 | Total: | 50 | 50 | 60 | 65 | 87 | 55 | 55 | 45 | =============================================================================== GriffinJr.: ___________________ Str: 78 WP: 188 | Body A Notes: You really have to plan ahead, Qui: 90 | Hp Cond. None work hard, and have luck to get Int: 37 JP: 100 | Skills Needed: this form, but it is the best bird Wil: 66 | Beak form out there. I think its also Psy: 89 LP: 5 | Wing THE COOLEST looking form. Vit: 53 | GriffithScratch Cha: 78 BHP: 450 | Tail Def: 51 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | KrisKnife | 3 | 3 | 3 | 3 | 13 | 13 | 13 | 13 | Total: | 51 | 51 | 71 | 71 | 81 | 81 | 81 | 61 | =============================================================================== SonicBat: ___________________ Str: 26 WP: 84 | Body A Qui: 47 | Hp Cond. 385 Int: 13 JP: 54 | Skills Needed: Wil: 49 | SuperSonic/Scream Psy: 37 LP: 6 | Vit: 36 | Notes: I often find myself seeking out this form in early Cha: 31 BHP: 280 | game. It's good for that time, and allows the extra Def: 33 | slots to gather skills you'll need for future forms. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | SilkShirt | 3 | 3 | 3 | 3 | 3 | 11 | 3 | 3 | SilkShirt | 3 | 3 | 3 | 3 | 3 | 11 | 3 | 3 | KrisKnife | 3 | 3 | 3 | 3 | 13 | 13 | 13 | 13 | Total: | 33 | 33 | 43 | 43 | 53 | 69 | 53 | 43 | =============================================================================== 4.6 Inorganic Forms ===============================================================================
Xeno: ___________________ Str: 2 WP: 14 | Body A Qui: 2 | Hp Cond. x-120 Int: 1 JP: 20 | Skills Needed: Wil: 16 | Fang Psy: 13 LP: 8 | Vit: 16 | Notes: Among the absolute worst out there. Cha: 4 BHP: 50 | Def: 11 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SlimeSkin | 8 | 8 | 32 | 16 | 8 | 8 | 8 | 8 | KrisKnife | 3 | 3 | 3 | 3 | 13 | 13 | 13 | 13 | Total: | 11 | 11 | 35 | 19 | 21 | 21 | 21 | 21 | =============================================================================== Slime: ___________________ Str: 8 WP: 26 | Body A Qui: 6 | Hp Cond. 0-x Int: 7 JP: 28 | Skills Needed: Wil: 22 | Solvent Psy: 24 LP: 10 | Vit: 28 | Notes: If you have the character Slime, you'll probably Cha: 4 BHP: 90 | only see this form once. Otherwise, ditch the solvent. Def: 16 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SlimeSkin | 8 | 8 | 32 | 16 | 8 | 8 | 8 | 8 | SlimeSkin | 8 | 8 | 32 | 16 | 8 | 8 | 8 | 8 | Total: | 16 | 16 | 64 | 32 | 16 | 16 | 16 | 16 | =============================================================================== Whipjelly: ___________________ Str: 16 WP: 48 | Body A Body B Qui: 20 | Hp Cond. 250 Hp Cond. 250 Int: 16 JP: 40 | Skills Needed: Skills Needed: Wil: 21 | Sweep Feeler Psy: 33 LP: 8 | Vit: 26 | Notes: This form is just about guarenteed to come up when Cha: 18 BHP: 160 | you have Feeler, meaning that kraken form you have set Def: 13 | up is going to spend half it's life as a Jellyfish. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SlimeSkin | 8 | 8 | 32 | 16 | 8 | 8 | 8 | 8 | YolkHat | 5 | 5 | 5 | 5 | 2 | 10 | 2 | 2 | Total: | 13 | 13 | 37 | 21 | 10 | 18 | 10 | 10 | =============================================================================== IceCrystal: ___________________ Str: 12 WP: 62 | Body A Qui: 22 | Hp Cond. 300 Int: 17 JP: 50 | Skills Needed: Wil: 31 | IceSmash Psy: 44 LP: 8 | Vit: 31 | Notes: Cha: 30 BHP: 200 | Def: 31 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | Sleetcoin | 1 | 1 | 1 | 1 | 1 | 100?| 1 | 1 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | AccelerationSys.| 10 | 10 | 10 | 12 | 10 | 10 | 5 | 5 | Total: | 31 | 31 | 31 | 46 | 21 | 120?| 16 | 16 | =============================================================================== Unknown: ___________________ Str: 22 WP: 56 | Body A Qui: 24 | Hp Cond. 410 Int: 62 JP: 82 | Skills Needed: Wil: 48 | Hypnotism/StoneGaze/CharmGaze/StunGaze Psy: 46 LP: 8 | Vit: 32 | Notes: This damn thing always ruins my romps as a Mariche. Cha: 17 BHP: 260 | It's an absolute tie with the Manticore for my most Def: 9 | hated form. At least it's resilient to some attacks. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SolGrail | 1 | 1 | 1 | 1 | 100 | 1 | 1 | 1 | Sleetcoin | 1 | 1 | 1 | 1 | 1 | 100?| 1 | 1 | ThunderCharm | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 100 | GelatinSuit | 6 | 38 | 100?| 38 | 6 | 6 | 6 | 6 | Total: | 9 | 41 | 103?| 41 | 108 | 108?| 9 | 108 | =============================================================================== Liquid Metal: ___________________ Str: 40 WP: 100 | Body A Qui: 40 | Hp Cond. 455 Int: 40 JP: 64 | Skills Needed: Wil: 40 | IceSmash/HeatSmash/Blade Psy: 40 LP: 8 | Vit: 40 | Notes: Pretty good for the first 2 to 3 hours of the game. Cha: 40 BHP: 310 | Hang on to either one of the smashes and work on the Def: 37 | Dullahan form. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | BulletproofVest | 18 | 18 | 22 | 60 | 18 | 18 | 18 | 18 | BulletproofVest | 18 | 18 | 22 | 60 | 18 | 18 | 18 | 18 | AmuletofSpirit | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | Total: | 37 | 37 | 45 | 121 | 37 | 37 | 37 | 37 | =============================================================================== Gelatin: ___________________ Str: 32 WP: 110 | Body A Qui: 36+5 | Hp Cond. ??? Int: 16 JP: 84 | Skills Needed: Wil: 74+5 | BoltBarrier Psy: 68 LP: 8 | BoltBreath/BoltBlast Vit: 99 | Notes: Talk about resilience! This thing can take a beatn' Cha: 28 BHP: 400 | all day long. One thumb up on this form! Def: 12 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | WindShell | 5 | 5 | 5 | 15 | 5 | 5 | 15 | 25 | ThunderCharm | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 100 | GelatinSuit | 6 | 38 | 100?| 38 | 6 | 6 | 6 | 6 | Total: | 12 | 44 | 106?| 54 | 12 | 12 | 22 | 131 | =============================================================================== Snowfolk: ___________________ Str: 56 WP: 184 | Body A Qui: 46+5 | Hp Cond. ??? Int: 28 JP: 92 | Skills Needed: Wil: 82+5 | IceSmash Psy: 66 LP: 8 | ArcticBreath Vit: 88 | Notes: The best Inorganic Form, and trickiest of all forms Cha: 90 BHP: 440 | to get. Because of the 999 hp requirement, you'll need Def: 12 | the kraken skillset, along with a PrimeHP of 400. When ___________________| I do morph into this form though, I get a nice, happy feeling in the pit of my stomach. Expect to see the IceWorm form quite often with this skillset too. _________________________________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | WindShell | 5 | 5 | 5 | 15 | 5 | 5 | 15 | 25 | Sleetcoin | 1 | 1 | 1 | 1 | 1 | 100?| 1 | 1 | GelatinSuit | 6 | 38 | 100?| 38 | 6 | 6 | 6 | 6 | Total: | 12 | 44 | 106?| 54 | 12 | 111?| 22 | 32 | =============================================================================== BigSlime: ___________________ Str: 12 WP: 26 | Body A Body B Qui: 3 | Hp Cond. 405 Hp Cond. None Int: 9 JP: 32 | Skills Needed: Skills Needed: Wil: 23 | Solvent Solvent Psy: 24 LP: 8 | Spoil Vit: 30 | HPDrain Cha: 4 BHP: 200 | Notes: This is not a form to be sought out, unless Def: 17 | suicide is the ends you are trying to acheive. Bad form. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SlimeSkin | 8 | 8 | 32 | 16 | 8 | 8 | 8 | 8 | SlimeSkin | 8 | 8 | 32 | 16 | 8 | 8 | 8 | 8 | AmuletofSpirit | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | Total: | 17 | 17 | 65 | 33 | 17 | 17 | 17 | 17 | =============================================================================== FireCrystal: ___________________ Str: 10 WP: 60 | Body A Qui: 22 | Hp Cond. 300 Int: 17 JP: 50 | Skills Needed: Wil: 31 | HeatSmash Psy: 44 LP: 8 | Vit: 31 | Notes: Cha: 30 BHP: 200 | Def: 31 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SolGrail | 1 | 1 | 1 | 1 | 100 | 1 | 1 | 1 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | AccelerationSys.| 10 | 10 | 10 | 15 | 10 | 10 | 5 | 5 | Total: | 31 | 31 | 31 | 46 | 120 | 21 | 16 | 16 | =============================================================================== 4.7 Living Artifact Forms ===============================================================================
LivingAxe: ___________________ Str: 9 WP: 24 | Body A Body B Qui: 7 | Hp Cond. 110 Hp Cond. 250 Int: 1 JP: 16 | Skills Needed: Skills Needed: Wil: 4 | DoubleAxe Blade Psy: 18 LP: 5 | Vit: 13 | Notes: It's a Tomahawk looking thing! Yeah! Cha: 11 BHP: 75 | Def: 14 | No. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | JunkHelm | 4 | 4 | 6 | 6 | 4 | 1 | 1 | 1 | AccelerationSys.| 10 | 10 | 10 | 15 | 10 | 10 | 5 | 5 | Total: | 11 | 11 | 35 | 21 | 21 | 21 | 21 | 21 | =============================================================================== LivingLance: ___________________ Str: 15 WP: 36 | Body A Qui: 14 | Hp Cond. 250 Int: 3 JP: 26 | Skills Needed: Wil: 9 | Thrust Psy: 31 LP: 5 | Vit: 14 | Notes: It's more like a well decorated toothpick in my Cha: 16 BHP: 125 | opinion. Well, it's as fragile and damaging as one. Def: 24 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | JunkHelm | 4 | 4 | 6 | 6 | 4 | 1 | 1 | 1 | AccelerationSys.| 10 | 10 | 10 | 15 | 10 | 10 | 5 | 5 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | Total: | 24 | 24 | 26 | 36 | 19 | 16 | 11 | 11 | =============================================================================== LivingArmor: ___________________ Str: 27 WP: 70 | Body A Qui: 22 | Hp Cond. 250 Int: 29 JP: 52 | Skills Needed: Wil: 16 | Hypnosis/StunGaze/CharmGaze/StoneGaze Psy: 51 LP: 5 | Dash/Trample/Stampede Vit: 35 | Cha: 28 BHP: 250 | Notes: I think it's actually kinda cool looking. Def: 31 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | Living Armour | 26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | EMES Tag | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 15 | Total: | 31 | 31 | 31 | 31 | 31 | 31 | 31 | 41 | =============================================================================== LivingSword: ___________________ Str: 35 WP: 86 | Body A Qui: 35 | Hp Cond. 500 Int: 35 JP: 56 | Skills Needed: Wil: 35 | Blade Psy: 35 LP: 5 | Vit: 35 | Notes: A hockey stick, right? It's funny how this has a Cha: 35 BHP: 300 | higher ranking than the LiquidMetal, but the latter is Def: 30 | more desirable in every aspect. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | AccelerationSys.| 10 | 10 | 10 | 15 | 10 | 10 | 5 | 5 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | Total: | 30 | 30 | 30 | 45 | 20 | 20 | 15 | 15 | =============================================================================== LivingMirror: ___________________ Str: 51 WP: 122 | Body A Qui: 46 | Hp Cond. ??? Int: 22 JP: 74 | Skills Needed: Wil: 34 | PsyReflector Psy: 82 LP: 5 | Vit: 45 | Notes: If only there were more magic-using crits in this Cha: 51 BHP: 400 | game to make a skill with this much potential actually Def: 30 | worthwhile to have. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | AccelerationSys.| 10 | 10 | 10 | 15 | 10 | 10 | 5 | 5 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | Total: | 30 | 30 | 30 | 45 | 20 | 20 | 15 | 15 | =============================================================================== RockScout: ___________________ Str: 77 WP: 158 | Body A Qui: 70 | Hp Cond. ??? Int: 30 JP: 74 | Skills Needed: Wil: 35 | StoneGaze Psy: 74 LP: 5 | GrountHit/PowerBeat/Beat Vit: 60 | Notes: You only need StoneGaze and one of the others, but Cha: 55 BHP: 500 | getting both GroundHit and PowerBeat makes the form real Def: 45 | stable. All 3 skills are pretty useful too. This is the | pinnacle form among the living artifacts. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | AccelerationSys.| 10 | 10 | 10 | 15 | 10 | 10 | 5 | 5 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | ElectroArmor | 25 | 25 | 25 | 33 | 35 | 35 | 35 | 35 | Total: | 45 | 45 | 45 | 63 | 50 | 50 | 45 | 45 | =============================================================================== 4.8 Undead Forms ===============================================================================
Skeleton: ___________________ Str: 11 WP: 22 | Body A Qui: 8 | Hp Cond. 100 Int: 3 JP: 16 | Skills Needed: Wil: 15 | Deathsynthesis Psy: 4 LP: 4 | Vit: 15 | Notes: There are worse forms to take. Not many though. Cha: 6 BHP: 55 | Def: 20 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | JunkHelm | 4 | 4 | 6 | 6 | 4 | 1 | 1 | 1 | SkeleMail | 16 | 16 | 4 | 32 | 4 | 16 | 16 | 4 | Total: | 20 | 20 | 10 | 38 | 8 | 17 | 17 | 5 | =============================================================================== Ghost: ___________________ Str: 14 WP: 28 | Body A Qui: 16 | Hp Cond. 250 Int: 13 JP: 30 | Skills Needed: Wil: 22 | Deathsynthesis Psy: 16 LP: 4 | Vit: 12 | Notes: A small step up from the Skeleton. Cha: 8 BHP: 90 | Def: 24 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | DarkRobe | 8 | 8 | 8 | 26 | 2 | 8 | 8 | 26 | SkeleMail | 16 | 16 | 4 | 32 | 4 | 16 | 16 | 4 | Total: | 24 | 24 | 12 | 58 | 6 | 24 | 24 | 30 | =============================================================================== Zombie: ___________________ Str: 28 WP: 40 | Body A Qui: 6 | Hp Cond. 250 Int: 2 JP: 22 | Skills Needed: Wil: 34 | Deathsynthesis Psy: 1 LP: 4 | Vit: 44 | Notes: Are you seeing the same pattern in required skills Cha: 1 BHP: 145 | that I am? Def: 16 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SkeleMail | 16 | 16 | 4 | 32 | 4 | 16 | 16 | 4 | Total: | 16 | 16 | 4 | 32 | 12 | 4 | 16 | 4 | =============================================================================== Ghostrider: ___________________ Str: ?? WP: ?? | Body A Qui: ?? | Hp Cond. 305 Int: ?? JP: ?? | Skills Needed: Wil: ?? | Deathsynthesis Psy: ?? LP: 4 | Supersonic/Scream Vit: ?? | Notes: No, not the Motorcycle Hero, just some little Cha: ?? BHP: ?? | squirt on a musical flying contraption making horrible Def: ?? | songs. I haven't been able to get this form yet. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SkeleMail | 16 | 16 | 4 | 32 | 4 | 16 | 16 | 4 | DarkRobe | 8 | 8 | 8 | 26 | 2 | 8 | 8 | 26 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | KrisKnife | 3 | 3 | 3 | 3 | 13 | 13 | 13 | 13 | Total: | 37 | 37 | 25 | 76 | 24 | 42 | 42 | 48 | =============================================================================== DeadKnight: ___________________ Str: 42 WP: 98 | Body A Qui: 34 | Hp Cond. ??? Int: 24 JP: 48 | Skills Needed: Wil: 41 | Deathsynthesis Psy: 24 LP: 4 | Vit: 40 | Notes: If you're getting this form, either ditch death- Cha: 41 BHP: 225 | synthesis, or add some other skills to get better undead Def: 42 | forms. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SkeleMail | 16 | 16 | 4 | 32 | 4 | 16 | 16 | 4 | SkeleMail | 16 | 16 | 4 | 32 | 4 | 16 | 16 | 4 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | Total: | 42 | 42 | 18 | 79 | 13 | 37 | 37 | 13 | =============================================================================== Ankheg: ___________________ Str: 57 WP: 94 | Body A Qui: 51 | Hp Cond. x-445 Int: 19 JP: 52 | Skills Needed: Wil: 46 | Fang/FangCrush/Bloodsucker Psy: 29 LP: 4 | Deathsynthesis Vit: 57 | Notes: This form is actually available ridiculously early Cha: 13 BHP: 265 | in the game. Always one of the first forms I get. Def: 42 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SkeleMail | 16 | 16 | 4 | 32 | 4 | 16 | 16 | 4 | SkeleMail | 16 | 16 | 4 | 32 | 4 | 16 | 16 | 4 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | Total: | 42 | 42 | 18 | 79 | 13 | 37 | 37 | 13 | =============================================================================== Skullasaurus: ___________________ Str: 71 WP: 132 | Body A Qui: 61 | Hp Cond. 445 Int: 37 JP: 78 | Skills Needed: Wil: 77 | Fang/FangCrush Psy: 34 LP: 4 | Deathsynthesis Vit: 40 | Notes: I haven't yet tried, but I suspect this form is Cha: 47 BHP: 350 | worthy of boss battles. It's a solid form either way. Def: 52 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SkeleMail | 16 | 16 | 4 | 32 | 4 | 16 | 16 | 4 | SkeleMail | 16 | 16 | 4 | 32 | 4 | 16 | 16 | 4 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | Total: | 52 | 52 | 28 | 94 | 18 | 42 | 42 | 18 | =============================================================================== Dullahan: ___________________ Str: 94+5 WP: 198 | Body A Body B Qui: 72 | Hp Cond. ??? Hp Cond. None Int: 61 JP: 98 | Skills Needed: Skills Needed: Wil: 72 | Hypnosis/StunGaze/CharmGaze/StoneGaze Thrust Psy: 54 LP: 4 | Blade/IceSmash/HeatSmash Trample Vit: 75+5 | Deathsynthesis Deathsynthesis Cha: 79 BHP: 400 | Siren Def: 54 | Stampede ___________________| Notes: Ahh, the Creme de le Creme, the Dullahan. One of my top two favorites of all forms in existance. The only thing that keeps it from being my absolute favorite is that the skills it needs always make it morph into really weak monsters, like the LiquidMetal for body type A, and KillerBee for body type B. Body A can be pretty unstable. I find myself using Stone- Gaze, IceSmash, Deathsynthesis, and adding CharmGaze to make it stable (thanks to CaptainJ for that tip). Body B has that durned hard to get Siren, and all of it's skills are pretty weak. _________________________________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SkeleMail | 16 | 16 | 4 | 32 | 4 | 16 | 16 | 4 | PlutoArmour | 35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 | KrisKnife | 3 | 3 | 3 | 3 | 13 | 13 | 13 | 13 | DullahanShield | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Total: | 54 | 54 | 42 | 70 | 52 | 64 | 64 | 52 | =============================================================================== Nidheg: ___________________ Str: 59 WP: 92 | Body A Qui: 63 | Hp Cond. None Int: 13 JP: 34 | Skills Needed: Wil: 32 | Deathsynthesis Psy: 14 LP: 4 | CentipedeCrush Vit: 37 | Notes: Another joke of the programmers. This form is a Cha: 13 BHP: 240 | complete waste. Get it once just so you can see what I'm Def: 35 | talking about. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SkeleMail | 16 | 16 | 4 | 32 | 4 | 16 | 16 | 4 | SkeleMail | 16 | 16 | 4 | 32 | 4 | 16 | 16 | 4 | KrisKnife | 3 | 3 | 3 | 3 | 13 | 13 | 13 | 13 | Total: | 35 | 35 | 11 | 67 | 21 | 45 | 45 | 21 | =============================================================================== Deathlord: ___________________ Str: 41 WP: 99 | Body A Qui: 34 | Hp Cond. None Int: 34 JP: 66 | Skills Needed: Wil: 40 | Deathsynthesis Psy: 34 LP: 4 | Kusanagi Vit: 44 | SacredSong Cha: 40 BHP: 240 | Notes: The only skill you can't re-absorb is Kusanagi, so Def: 35 | don't loose that one if you ever want to see this form | again (Yeah Sei, I'm talking to you). ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SkeleMail | 16 | 16 | 4 | 32 | 4 | 16 | 16 | 4 | SkeleMail | 16 | 16 | 4 | 32 | 4 | 16 | 16 | 4 | KrisKnife | 3 | 3 | 3 | 3 | 13 | 13 | 13 | 13 | Mizukagami | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Total: | 35 | 35 | 11 | 67 | 21 | 45 | 45 | 21 | =============================================================================== 4.9 Giant Forms ===============================================================================
Ogre: ___________________ Str: 27 WP: 40 | Body A Qui: 11 | Hp Cond. None Int: 16 JP: 28 | Skills Needed: Wil: 12 | BoltBreath Psy: 20 LP: 10 | GroundHit Vit: 24 | Dash Cha: 9 BHP: 120 | Notes: Not much to say about this one, so Rock On! Def: 16 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | BeastLeather | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | Total: | 16 | 16 | 22 | 27 | 7 | 17 | 7 | 7 | =============================================================================== Ogre**: ___________________ Str: 25 WP: 40 | Body A Qui: 11 | Hp Cond. None Int: 16 JP: 28 | Skills Needed: Wil: 12 | BoltBreath Psy: 20 LP: 10 | GroundHit Vit: 24 | Dash Cha: 6 BHP: ??? | Notes: This is the form of Thunder when he's first Def: 16 | recruited. This form follows the same rules as Suzaku. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | BeastLeather | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | Total: | 16 | 16 | 22 | 27 | 7 | 17 | 7 | 7 | =============================================================================== OgreLord: ___________________ Str: 69 WP: 122 | Body A Qui: 41 | Hp Cond. ??? Int: 48 JP: 66 | Skills Needed: Wil: 37 | GroundHit/DoubleAxe Psy: 39 LP: 10 | Thunderbolt Vit: 78 | Cha: 29 BHP: 400 | Notes: Actually a pretty decent form that can go to the Def: 47 | final boss. If you use GroundHit, add StoneGaze to | switch forms between this and the RockScout. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | Protector | 10 | 10 | 10 | 15 | 5 | 5 | 5 | 5 | KrisKnife | 3 | 3 | 3 | 3 | 13 | 13 | 13 | 13 | Total: | 47 | 47 | 57 | 67 | 57 | 57 | 57 | 47 | =============================================================================== 4.10 Dragon Forms ===============================================================================
RedDragon: ___________________ Str: 67 WP: 164 | Body A Notes: You'd think that this guy would Qui: 56 | Hp Cond. ??? be better than he is. He's still Int: 52 JP: 70 | Skills Needed: solid though, easily capable of boss Wil: 31 | Fang fights. Adding FireBarrier will make Psy: 47 LP: 8 | HeatSmash him switch off with the SuzakuJr. Vit: 80 | TailHit form and just plain look cooler. Cha: 64 BHP: 330 | FireBreath Def: 49 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | SolGrail | 1 | 1 | 1 | 1 | 100 | 1 | 1 | 1 | SH-Armlet/Anklet| 10 | 10 | 10 | 10 | 10 | 10 | -10 | 10 | SH-Armlet/Anklet| 10 | 10 | 10 | 10 | 10 | 10 | -10 | 10 | GoldenFleece | 28 | 28 | 28 | 28 | 38 | 38 | 38 | 38 | Total: | 49 | 49 | 49 | 49 | 158 | 59 | 19 | 59 | =============================================================================== Thundragon: ___________________ Str: 62 WP: 154 | Body A Notes: This is a fun and colorful Qui: 48 | Hp Cond. ??? form, and pretty solid too. The Int: 51 JP: 78 | Skills Needed: weakest of the dragon forms, Wil: 46 | Stinger it's still awesome. Psy: 52 LP: 6 | BoltBreath/BoltBlast Vit: 80 | Thunderbolt Cha: 60 BHP: 360 | Def: 32 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | ThunderCharm | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 100 | HarmoniumArmour | 24 | 24 | 24 | 24 | 20 | 20 | 24 | 40 | Budowear | 7 | 7 | 12 | 7 | 7 | 7 | 7 | 7 | Total: | 32 | 32 | 37 | 32 | 28 | 28 | 32 | 147 | =============================================================================== BlackDragon: ___________________ Str: 89 WP: 182 | Body A Notes: The best Dragon form, and one of Qui: 63 | Hp Cond. ??? the 2 best overall IMHO. The only Int: 49 JP: 96 | Skills Needed: difficult skill to get is StoneGas, and Wil: 64 | Fang it just takes 15-20 minutes of fighting Psy: 71+8 LP: 8 | StoneGas CrystalTrees to get it. With the high LP, Vit: 92 | TailHit easy to get skills, and even Riki Cha: 61+8 BHP: 330 | starting out with one of them, I think Def: 65 | this form was madewith his quest in mind. ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | MoonlightRobe | 17 | 17 | 17 | 27 | 17 | 62 | 27 | 27 | SH-Armlet/Anklet| 10 | 10 | 10 | 10 | 10 | 10 | -10 | 10 | SH-Armlet/Anklet| 10 | 10 | 10 | 10 | 10 | 10 | -10 | 10 | GoldenFleece | 28 | 28 | 28 | 28 | 38 | 38 | 38 | 38 | Total: | 65 | 65 | 65 | 75 | 75 | 120 | 45 | 85 | =============================================================================== 4.11 Undefined Forms ===============================================================================
Mariche: ___________________ Str: 77 WP: 192 | Body A Notes: The Mariche is a classic favorite Qui: 77 | Hp Cond. None frequenting bar talk and children's Int: 77 JP: 120 | Skills Needed: tales. When you don't know what to Wil: 77 | StunGaze morph into, Mariche is always a good Psy: 77 LP: 5 | CharmGaze choice. Vit: 77 | StoneGaze Cha: 77 BHP: 500 | DeathGaze Def: 33 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | HarmoniumArmour | 24 | 24 | 24 | 24 | 20 | 20 | 24 | 40 | KrisKnife | 3 | 3 | 3 | 3 | 13 | 13 | 13 | 13 | KrisKnife | 3 | 3 | 3 | 3 | 13 | 13 | 13 | 13 | KrisKnife | 3 | 3 | 3 | 3 | 13 | 13 | 13 | 13 | Total: | 33 | 33 | 33 | 33 | 59 | 59 | 63 | 79 | =============================================================================== Lunatic: ___________________ Str: 44 WP: 130 | Body A Notes: This cute little guy can't take Qui: 64 | Hp Cond. 375 a beating, but his psychout skill can Int: 18 JP: 58 | Skills Needed: really put the enemy Dullahans in a Wil: 6 | Psychout fix (they can't block while stunned). Psy: 84 LP: 6 | Tail/TailHit Too bad he can't use MoonScraper. Vit: 20 | Wing/GliderSpike Cha: 66 BHP: 620 | Def: 6 | ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | BeastLeather | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | Total: | 6 | 6 | 12 | 12 | 2 | 12 | 2 | 2 | =============================================================================== RABI: ___________________ Str: 10 WP: 24 | Body A Notes: What a monster. It has a secret Qui: 10 | Hp Cond. None LifeCandy battle-equipped item that can Int: 10 JP: 20 | Skills Needed: restore LP, so whoopedie-doo! Wil: 10 | Fang Psy: 10 LP: 6 | CharmGaze Vit: 10 | Psychout Cha: 10 BHP: 120 | Heal Def: 48 | Tornado ___________________|_____________________________________________ Defense Summary: | Def | Sla | Blu | Pie | Hea | Col | Thu | Lig | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | CelestialLeather| 24 | 24 | 34 | 34 | 34 | 34 | 34 | 24 | LifeCandy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Total: | 48 | 48 | 68 | 68 | 68 | 68 | 68 | 48 | =============================================================================== 555555555 555'''''' <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 555 ... >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 55555555. Lists ''' 55. Lists '55 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 555 55' >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> '55. .55 '55555' The first four lists are something that I can take full credit for, and are something I am actually quite proud of. There are no assumptions in these lists and all are guarunteed to be accurate. A lot of hard work was put into these lists, so if you see me walking down the street, I expect a high-five from you. The next one has been translated (of course) from http://www.uri.sakura.ne.jp/ ~saga/sf1/transform/kyusyu.html It seems to be nearly perfect, but there are a couple of unidentified errors, so until I find them, I'll keep it the way they have it. ===============================================================================
5.1 Absorbable Skills Sorted by Monster This list is all the skills that your friendly neighborhood monster can absorb from an enemy monster. I have tried to organize them in frequency of occurence, so with the Basilisk it is easiest to absorb Horn, and hardest to absorb Poison Gas, and PoisonGrip is easier to absorb than StoneGaze. It seems that each enemy monster only has 4 skills available for absorbtion, which is something that many of the experts at GameFaq's community agree on and accept as fact. I have come up with this list by absorbing the skill and then writing it down. There are no assumptions here - They are all true and valid (although it might take hours to get a desired skill from a certain monster). AbyssBat - GliderSpike PoisonMist Tornado Airfolk - StunTouch Wing Silf Ankheg - Deathsynthesis DaggerJaw Ectoplasnet HPDrain Aperider - Hypnotism Kick Stampede Arachne - MinionStrike Armorpilla - Horn SpiderNet Beetlejuice BladeNet Axebeak - Beak BrainCrush Tremor Basilisk - Horn PoisonGrip StoneGaze PoisonGas Banshee - Bloodsucker Scream ArcticBreath CounterFear Battlefly - PainPowder Wing Pheromone Spoil Berva - MadAttack BigSlime - Solvent Spoil PoisonGun BlackDragon - FangCrush TitasWave StoneGas GriffithScratch Butch - Heal Spoil Stinger MadAttack Cactus - Needles Kick Chariot - Chimera - FangCrush Trample GasFlame PowerBeat Cockatrice - Beak Petrify Windblast Quicksand CrystalTree - Needle GaleAttack StoneGas MagneticStorm Cyclops - StunGaze Rock Darkfairy - LightBall PoisonMist FireKiss DeathLord - Deathsynthesis CharmGaze HPDrain DeadKnight - Deathsynthesis GaleAttack GroundHit HPDrain Demongoat - Horn Trample DevilSquid - Ink Thunderbolt Trample DragonLord - TitasWave Dragonpup - Horn FireBreath FangCrush Dullahan - CharmGaze Stampede DeathGaze Siren EarthDragon - Quake Gasflame Ettin - Supersonic FireBreath ArcticBreath FatDevil - Blade GroundHit PoisonGas FireCrystal - StunTouch HeatSmash LightBall FireSage - Fishman - Thrust WaterCannon SeedVulcan Thunderbolt Flamefolk - FireBreath HeatSmash Ignis FrillNeck - Dash Kick Stampede Furdo - GremlinTouch PoisonMist IllStorm Gaeatoad - AcidBreath Supersonic Grasp Headbutt(?) Gargantu - Gargoyle - Fang Needles Gekko - Kick Ink Supersonic Gelatin - Boltbreath Ectoplasnet BoltBarrier Genbu - FangCrush ArcticBreath Thunderbolt Tornado Ghost - Deathsynthesis Hypnotism GhostTouch ArcticBreath Ghostrider - Deathsynthesis Supersonic Stampede Siren Giant - Blade HeatSmash GoatGiant - Golem - GreenSage - Gremlin - GremlinTouch Chop Thunderbolt Griffin - Beak GriffithScratch GriffinJr - Beak Wing GliderSpike WindBlast Gunfish - WaterCannon Beat Harpy** - Blade Rock PainPowder Scream Hedgehog - Needles Hellhound - Fang FireBreath FlameBlast HugeSlime - Solvent IceCrystal - StunTouch LightBall IceSmash Oscillation Iceworm - Scissors MightyCyclone Jotnar - ArcticBreath IceSmash Windblast IceBarrier KillerBee - Thrust SpiderNet Stinger KittyClawer - Claw CharmGaze Tail Heal KittyKicker - Kraken - Ink Feeler MightyCyclone Maelstrom Kylin - FlameBlast Lamia - TailHit Seduction Lullaby FireKiss Lich - DeathTouch DeadlyMoss Deathsynthesis CounterFear LiquidMetal - Blade IceSmash GasFlame LivingArmor - PoisonGas Dash PoisonGun LivingAxe - DoubleAxe Tackle LivingGlove - Beat DaggerJaw LivingLance - Thrust Dash LivingMirror - FangCrush DeathGaze MagicHeal PsyReflector LivingMusket - Tackle SeedVulcan LivingSword - Blade BladeNet Lummox - Chop ElfShot Feint Claw Mandrake - SleepGas Scream MagicHeal Manticore - Needle Scream Beetlejuice StinkGas Mellow - Thrust WaterCannon Assist MagicHeal Mimic - FireBreath CharmGaze TitasWave Minidragon - Fang BoltBreath BoltBlast Minotaur - DoubleAxe Tremor MadAttack Mollasite - Mystic - Blade Flash GaleAttack GroundHit Nidheg - CentipedeCrush Nightshade - StunGaze PainPowder SadSong Scream Ogre - Dash DoubleAxe OgreLord - Dash DoubleAxe Trample Thunderbolt Pickbird - Beak ElfShot Wing Platoonpus - Beak Rock Sweep Platyhooks - Beak Watercannon Pheromone BoomerangHook PlatyKing - Beak Watercannon PrimaBronza - Kick Quakeworm - Supersonic Oscillation Rabbat - Bloodsucker Supersonic Fang Razorback - Fang Dash DaggerJaw RedDragon - FireBreath Rockbaboon - DoubleAxe Da-Dum RockScout - BrainCrush Da-Dum BoltBlast Rocky - Psychout Da-Dum Heal Scorpion - Scissors PoisonNeedle GroundHit Shellworm - Ink Scissors Tackle Shrieker - Spore TripGas Tremor Spoil SickleBug - Blade GaleAttack TitasWave Oscillation Siren - BrainCrush Thunderbolt GremlinTouch Siren Skeleton - Deathsynthesis Blade Thrust GroundHit Skulldrake - FireBreath Deathsynthesis Stampede Skullasaurus - FangCrush Deathsynthesis BoltBlast Scream Slime - Solvent Slugger - AcidBreath QuickSand StinkGas Snakeman - Chop Claw Tail BrainCrush Snowfolk - ArcticBreath Windblast IceSmash IceBarrier SonicBat - Supersonic Scream PoisonGrip GliderSpike SpearValkyrie- GliderSpike Silf BattleSong LightBall Sphinx - Wing Windblast ShinxRiddle SporePile - Spore MagicHeal SpiderNet Sprite - Thrust ElfShot Straysheep - Wing Succubus - Seduction FireKiss Lullaby SadSong Sunflower - Photsynthesis SeedVulcan Flash Heatwave Suzaku - FireBreath Heatwave SacredSong FireBarrier SwordValkyrie- LightBall CharmGaze WindBlast Tanzer - HPDrain Thundragon - BoltBreath BoltBlast Titania - Bloodsucker Lullaby Trapvine - Sweep AcidBreath Grasp Feeler Treant - Photosynthesis Chop Beat Feeler Trisaur - Horn TailHit Tremor Trample TrisaurJr. - TailHit Unicorn - Horn MagicHeal Stampede LifeRain Undine - WaterCannon MagicHeal Unknown - StunGaze Flash CharmGaze DeathGaze Waterfolk - WaterCannon ArcticBreath WaterSage - WereRhino - PowerBeat Rock Quake Dash WhipJelly - Sweep Tackle Feeler Coils Wonderdog - Claw Heal Tail Wormbrood - Beetlejuice ElfShot PoisonGun MagicHeal Wyvern - Fang PoisonNeedle Windblast GliderSpike Xeno - Fang Solvent Spoil Yeti - Rock Da-Dum Zeroworm - Scissors Petrify Tremor Spoil Zombie - Deathsynthesis Chop PoisonGrip Coils Zyphon - Blade GaleAttack HeatWave TitasWave ** I've also absorbed Wing from Harpy. This shatters the nice and neat theory of absorbing 4 skills per enemy. It also opens the possibility of absorbing GriffithScratch from GriffinJr., which I haven't done yet. ===============================================================================
5.2 Absorbable Skills Sorted by Skill This is the contra-list of the above, organized by skill rather than monster. Use this list when you simply can't find where to absorb SacredSong, or when that one monster simply won't give up and you have to look womewhere else. The monsters in this list aren't organized in any particular order, so don't waste time making assumptions like AcidBreath is easier to absorb from the Gaeatoad than the Trapvine. Even though this may be true, it's not that way for everything, and for me to organize it that way would be borderline OCD. AcidBreath Gaeatoad, Trapvine, Slugger ArcticBreath Snowfolk, Jotnar, Genbu, Ghost, Banshee, Waterfolk, Ettin Assist Mellow BattleSong SpearValkyrie Beak Platoonpus, Axebeak, Cockatrice, Pickbird, GriffinJr. Platyhooks, Platyking, Griffin Beat LivingGlove, Gunfish, Treant BeetleJuice Wormbrood, Manticore, Armorpilla Blade Mystic, Harpy, LiquidMetal, LivingSword, Zyphon, SickleBug Skeleton, FatDevil, Giant BladeNet LivingSword, Armorpilla Bloodsucker Rabbat, Titania, Banshee BoltBarrier Gelatin BoltBlast Skullasaurus, Thundragon, RockScout, MiniDragon BoltBreath Gelatin, Thundragon, MiniDragon BoomerangHook Platyhooks BrainCrush Siren, RockScout, Axebeak, Snakeman CentipedeCrush Nidheg CharmGaze Mimic, KittyClawer, SwordValkyrie, Dullahan, Unicorn, Unknown, DeathLord Chop Treant, Gremlin, Lummox(Pink), Snakeman, Zombie Claw SnakeMan, Lummox(Pink), Wonderdog, KittyClawer Coils Zombie, Whipjelly CounterFear Lich, Banshee Da-dum Rocky, Aperider, Rockbaboon, RockScout, Yeti DaggerJaw Ankheg, LivingGlove, Razorback Dash Razorback, OgreLord, Frillneck, LivingArmour, Wererino LivingLance, Ogre DeadlyMoss Lich DeathGaze Dullahan, Unknown, LivingMirror Deathsynthesis DeadKnight, Ankheg, Ghost, Skullasaurus, Zombie, Skeleton Ghostrider, Lich, Deathlord DeathTouch Lich DoubleAxe Rockbaboon, OgreLord, LivingAxe, Ogre, Minotaur Ectoplasnet Ankheg, Gelatin ElfShot Lummox(Pink), Wormbrood, PickBird, Sprite Fang Wyvern, Gargoyle, Razorback, Xeno, MiniDragon, Rabbat Hellhound FangCrush Skullasaurus, Genbu, BlackDragon, Chimera, LivingMirror DragonPup Feeler Krakken, WhipJelly, Trapvine, Treant Feint Lummox(Pink) FireBarrier Suzaku FireBreath HellHound, Mimic, Skulldrake, Suzaku, Dragonpup, Flamefolk RedDragon, Ettin FireKiss Succubus, Lamia FlameBlast Kylin, Hellhound Flash Sunflower, Mystic, Unknown GaleAttack SickleBug, Zyphon, CrystalTree, DeadKnight, Mystic GasFlame Chimera, LiquidMetal, EarthDragon GhostTouch Ghost GliderSpike Wyvern, GriffinJr., SpearValkyrie, Sonicbat Grasp Gaeatoad, Trapvine GremlinTouch Gremlin, Siren, Furdo GriffithScratch Griffin, BlackDragon GroundHit DeadKnight, Axebeak, Scorpion, Skeleton, FatDevil, Mystic Headbutt GaeaToad Heal Butch, Wonderdog, KittyClawer, Rocky HeatSmash LiquidMetal, FireCrystal, FlameFolk, Giant HeatWave Zyphon, Suzaku, Sunflower Horn DragonPup, Trisaur, Unicorn, Basalisk, Armorpilla, Demongoat HPDrain DeadKnight, Ankheg, Tanzer, DeathLord Hypnotism Aperider, Ghost IceBarrier Snowfolk, Jotnar IceSmash IceWorm, Snowfolk, LiquidMetal, IceCrystal, Jotnar Ignis Flamefolk IllStorm Furdo Ink DevilSquid, Krakken, Gekko, Shellworm Kick Aperider, Frillneck, Gekko, Shreiker, Cactus, PrimaBronza Kusanagi Kylin'sSong LifeRain Unicorn LightBall SwordValkyrie, IceCrystal, DarkFarie, SpearValkyrie Lullaby Succubus, Titania, Lamia MadAttack Butch, Berva, Minotaur Maelstrom kraken MagicHeal Unicorn, Wormbrood, LivingMirror, Sporepile, Undine, Mellow, Mandrake MagneticStorm CrystalTree MightyCyclone Krakken, IceWorm MinionStrike Arachne Needle Gargoyle, Manticore, Cactus, CrystalTree, Hedgehog Oscillation Sicklebug, IceCrystal, Quakeworm PainPowder BattleFly, Harpy, Nightshade Petrify ZeroWorm, Cockatrice Pheremone Battlefly, Platyhooks Photosynthesis Treant, Sunflower PoisonGas LivingArmour, Basilisk, FatDevil PoisonGrip SonicBat, Zombie, Basilisk PoisonGun Wormbrood, LivingArmour, BigSlime PoisonMist DarkFairie, Furdo PoisonNeedle Scorpion, Wyvern PowerBeat Wererino, Chimera Psychout Rocky PsyReflector LivingMirror Quake Wererino, EarthDragon QuickSand Slugger, Cockatrice Rock Wererino, Harpy, Yeti, Platoonpus, Cyclops SacredSong Suzaku SadSong Nightshade, Succubus Scissors Scorpion, IceWorm, Shellworm, Zeroworm Scream Manticore, Banshee, Skullasaurus, SonicBat, Mandrake, Harpy Nightshade Seduction Succubus, Lamia SeedVulcan LivingMusket, Sunflower, Fishman Silf SpearValkyrie, Airfolk Siren Siren, Dullahan, Ghostrider SleepGas Mandrake Solvent HugeSlime, BigSlime, Slime, Xeno SphinxRiddle Sphinx SpiderNet Armorpilla, Sporepile, KillerBee Spoil Shreiker, BigSlime, Butch, Zeroworm, Xeno, Battlefly Spore Shrieker, Sporepile Stampede Dullahan, Frillneck, Skulldrake, Unicorn, Aperider, Ghostrider Stinger Butch, KillerBee StinkGas Manticore, Slugger StoneGas CrystalTree, BlackDragon StoneGaze Basilisk StunGaze Unknown, NightShade, Cyclops StunTouch IceCrystal, Airfolk, FireCrystal SuperSonic SonicBat, GaeaToad, Ettin, Ghostrider, Quakeworm, Rabbat Gekko Sweep Whipjelly, Trapvine, Platoonpus Tackle Whipjelly, LivingMusket, LivingAxe, Shellworm Tail KittyClawer, Snakeman, Wonderdog TailHit TrisaurJr., Lamia, Trisaur Thrust Mellow, Sprite, Fishman, KillerBee, LivingLance, Skeleton Thunderbolt Genbu, Siren, DevilSquid, OgreLord, Fishman, Gremlin TitasWave Zyphon, BlackDragon, SickleBug, DragonLord, Mimic Tornado Genbu Trample Chimera, DevilSquid, OgreLord, Demongoat Tremor Zeroworm, Shreiker, Trisaur, Axebeak, Minotaur TripGas Shreiker WaterCannon Gunfish, Fishman, Undine, Waterfolk, Mellow, Platyking, Platyhooks Windblast Wyvern, Jotnar, Sphinx, SwordValkyrie, GriffinJr., Snowfolk, Cockatrice Wing GriffinJr., Straysheep, Sphinx, Airfolk, Battlefly, Pickbird, Harpy ===============================================================================
5.3 Skills Used in Forms This list is organized by skill, and the Monsters are actually friendly Monster forms that require that particular skill in at least one of their forms. This list was built with the following intentions: 1. Planning Ahead - You just absorbed a somewhat rare skill and want to see if you should keep it and collect others to make it work for you. 2. Troubleshooting - You keep changing into that damned Manticore form and can't figure out why. Check all the skills in your current line- up and you'll find which skill you need to ditch. 3. Stabalizing - You can stabalize your monster if you have more than the minimum requirements. Also, if you toss in some other skills that aren't used in any forms, they can clear your line-up of interuptions. AcidBreath Platyhooks, Platyking ArcticBreath Genbu, Iceworm, Snowfolk Assist BattleSong Beak Platoonpus, Platyhooks, Platyking, PickBird, Axebeak, GriffinJr. Beat BeetleJuice Blade LivingSword, CrystalTree, LiquidMetal, Dullahan, LivingAxe BladeNet KillerBee Bloodsucker Rabbat, Mandrake, Ankheg BoltBarrier Gelatin BoltBlast TrisaurJr., Gelatin, Thundragon, Zeroworm BoltBreath TrisaurJr., Gelatin, Thundragon, Zeroworm, Ogre BoomerangHook Platyhooks BrainCrush Mandrake CentipedeCrush Nidheg CharmGaze UnicornJr., Mariche, Dullahan, Nightshade, Unknown, LivingArmor, RABI Chop Lummox(Pink) Claw Lummox(Pink) Coils kraken CounterFear Da-dum Rocky, MaskedCat, Platyking DaggerJaw Ankheg, Razorback, TrisaurJr., Dash Razorback, Straysheep, Frillneck, TrisaurJr., LivingArmor Ogre DeadlyMoss DeathGaze Mariche Deathsynthesis Skeleton, Ghost, Zombie, Ghostrider, DeathKnight, Ankheg, Skullasaurus, Dullahan, Nidheg, DeathLord DeathTouch DoubleAxe LivingAxe, OgreLord Ectoplasnet KillerBee ElfShot Lummox(Pink), Mandrake Fang Razorback, Wyvern, Xeno, Ankheg, Skullasaurus, RedDragon BlackDragon, RABI FangCrush Razorback, TrisaurJr., Zeroworm, Wyvern, Ankheg, Skullasaurus Feeler kraken, Whipjelly Feint Lummox(Pink) FireBarrier Suzaku FireBreath HellHound, Dragonpup, RedDragon FireKiss FlameBlast HellHound, Dragonpup Flash GaleAttack CrystalTree GasFlame Chimera, Dragonpup GhostTouch GliderSpike Harpy, Wyvern, Lunatic Grasp Gaeatoad GremlinTouch GriffithScratch GriffinJr. GroundHit Axebeak, RockScout, Ogre, OgreLord Headbutt GaeaToad(???) Heal RABI HeatSmash LiquidMetal, FireCrystal, Dullahan, RedDragon HeatWave Horn Armorpilla, UnicornJr., TrisaurJr. HPDrain BigSlime Hypnotism Aperider, Nightshade, Unknown, LivingArmor, Dullahan IceBarrier IceSmash IceWorm, Snowfolk, LiquidMetal, IceCrystal, Dullahan Ignis Ink kraken, Manticore, Platoonpus Kick Gekko, Frillneck Kusanagi DeathLord Kylin'sSong KylinJr. LifeRain UnicornJr. LightBall Lullaby Straysheep MadAttack Butch Maelstrom kraken MagicHeal UnicornJr., MagneticStorm Genbu, CrystalTree(???) MightyCyclone kraken, IceWorm MinionStrike Needles Manticore, Cactus Oscillation PainPowder Battlefly Petrify Cockatrice Pheremone Photosynthesis Treant, Sunflower PoisonGas Basilisk PoisonGrip Basilisk PoisonGun PoisonMist PoisonNeedle Scorpion, Butch, KillerBee, Wyvern PowerBeat RockScout Psychout Lunatic, RABI PsyReflector LivingMirror Quake QuickSand TrisaurJr. Rock SacredSong DeathLord SadSong Shreiker Scissors Shellworm, Scorpion, Iceworm, Zeroworm Scream Shreiker, Mandrake, Harpy, Sonicbat, Ghostrider Seduction SeedVulcan Wyvern Silf Siren Dullahan SleepGas Mandrake Solvent Slime, BigSlime SphinxRiddle Sphinx SpiderNet KillerBee Spoil Butch, BigSlime Spore Sporepile, Shreiker Stampede Dullahan, Frillneck, Razorback, Straysheep, TrisaurJr. LivingArmor Stinger Thundragon, KillerBee StinkGas Manticore StoneGas CrystalTree, BlackDragon, TrisaurJr. StoneGaze Basilisk, Mariche, Unknown, Nightshade, LivingArmor, RockScout, Dullahan StunGaze Unknown, NightShade, Mariche, LivingArmor, Dullahan StunTouch SuperSonic SonicBat, Ghostrider Sweep Trapvine, Whipjelly Tackle Razorback, Frillneck, TrisaurJr., LivingArmor Tail Lunatic, GriffinJr. TailHit BlackDragon, RedDragon, Lunatic Thrust KillerBee, LivingLance, Dullahan Thunderbolt Thundragon, OgreLord TitasWave Tornado RABI Trample Gaeatoad, TrisaurJr., Dullahan Tremor TrisaurJr., Axebeak TripGas Shreiker WaterCannon Platyhooks, Platyking Windblast Wyvern Wing GriffinJr., Harpy, Wyvern, Lunatic, ===============================================================================
5.4 Skill Checklist So, you've become this obsessive that you want to absorb every skill in the game, and you need a way of tracking it? Me too. Just copy and paste this list onto notepad, or even Word and print it out for easy use. If you want to get REALLY crazy you could even put footnotes in a tiny font under each skill of where to absorb it from (I'm not even that obsessive). Make sure to use size 10 font and Courier New font type so it will stay nice and tidy. __ AcidBreath __ Fang __ Kylin'sSong __ Silf __ ArcticBreath __ FangCrush __ LifeRain __ Siren __ Assist __ Feeler __ LightBall __ SleepGas __ BattleSong __ Feint __ Lullaby __ Solvent __ Beak __ FireBarrier __ MadAttack __ SphinxRiddle __ Beat __ FireBreath __ Maelstrom __ SpiderNet __ Beetlejuice __ FireKiss __ MagicHeal __ Spoil __ Blade __ FlameBlast __ MagneticStorm __ Spore __ BladeNet __ Flash __ MightyCyclone __ Stampede __ Bloodsucker __ GaleAttack __ MinionStrike __ Stinger __ BoltBarrier __ GasFlame __ Needles __ StinkGas __ BoltBlast __ GhostTouch __ Oscillation __ StoneGas __ BoltBreath __ GliderSpike __ PainPowder __ StoneGaze __ BoomerangHook __ Grasp __ Petrify __ StunGaze __ Braincrush __ GremlinTouch __ Pheromone __ StunTouch __ CentipedeCrush __ GriffithScratch __ Photosynthesis __ Supersonic __ CharmGaze __ GroundHit __ PoisonGas __ Sweep __ Chop __ HeadButt __ PoisonGrip __ Tackle __ Claw __ Heal __ PoisonGun __ Tail __ Coils __ HeatSmash __ PoisonMist __ TailHit __ CounterFear __ HeatWave __ PoisonNeedle __ Thrust __ Da-Dum __ Horn __ PowerBeat __ Thunderbolt __ DaggerJaw __ HP Drain __ PsyReflector __ TitasWave __ Dash __ Hypnotism __ Psychout __ Tornado __ DeadlyMoss __ IceBarrier __ Quake __ Trample __ DeathGaze __ IceSmash __ Quicksand __ Tremor __ DeathTouch __ Ignis __ Rock __ TripGas __ Deathsynthesis __ IllStorm __ SacredSong __ WaterCannon __ DoubleAxe __ Kick __ SadSong __ Windblast __ Ectoplasnet __ Kusanagi __ Scissors __ Wing __ ElfShot ===============================================================================
5.5 Pre-Absorbed Skills Ok, so this one wasn't my own doing. I am translating it from that Japanse website again: http://www.uri.sakura.ne.jp/~saga/sf1/transform/kyusyu.html You may have noticed that the first skill you absorbed turned your monster into a familiar form, but the BaseHP doesn't seem to add up. Your PrimeHP by your records should be 12, but there is something wrong with the calculation. This is because your monster there has some pre-absorbed skills. You won't get 4 HP added to your PrimeHP if you absorb it again, so it's good to know what these skills are so you're not wasting time hunting down skills you already have factored into your PrimeHP. When there are different HP listed, add all the skills from the previous number too. If Riki has 88 HP, then he has Tail, TailHit, Heal, Photosynthesis, Deathsynthesis, BoomerangHook, and CentipedeCrush previously absorbed. It's for this reason you may want to wait a bit to recruit Riki or Cotton because next time around they may have more skills absorbed, saving you some work. Many thanks go to those hard working Japanese SaGa fans out there! Riki: 72 HP - Tail, TailHit, Heal 88 HP - Photosynthesis, Deathsynthesis, BoomerangHook, CentipedeCrush 104 HP - PoisonGun, LifeRain, Ignis, Kusanagi OR Kylin'sSong (Don't know which) 120 HP - SadSong, MagneticStorm, Silf, BattleSong RedTurnip: All 28 Skills Fang, Bloodsucker, BrainCrush, SleepGas, Scream, SeedVulcan, Ink, ElfShot BoomerangHook, CentipedeCrush, PoisonGun, Maelstrom, Supersonic, Lullaby, Siren Da-Dum, LightBall, Tremor, Quake, Quicksand, Rock, MagneticStorm, BattleSong, SadSong, Silf, LifeRain, Ignis, Kusanagi OR Feint OR MinionStrike OR Headbutt OR Kylin'sSong Kylin: All 36 Skills Kylins'sSong, Photosynthesis StunGaze, BoomerangHook, CentipedeCrush, Deathsynthesis, FireBreath, PoisonGun, FlameBlast, Assist, Ignis, ElfShot, Rock, GremlinTouch, Siren, SadSong, MagneticStorm, Quake, Tremor, Silf, Scream, Spoil, LifeRain, SacredSong, Tornado, Supersonic, BattleSong, Heatwave, Da-Dum, MightyCyclone, MagicHeal, LightBall, Malestrom, Lullaby, Quicksand, and Kusanagi OR Feint Cotton: 228 HP - Assist, Heal, Needles, Supersonic BoomerangHook, Deathsynthesis, Photosynthesis, CentipedeCrush, PoisonGun, LifeRain, Ignis, Kusanagi OR Feint OR Kylin'sSong 244 HP - SadSong, MagneticStorm, Silf, BattleSong 260 HP - Rock, Quake, Tremor, Quicksand 276 HP - Siren, Scream, Da-Dum, LightBall Thunder: All 12 Skills BoltBreath, GroundHit, Dash, Feint, BoomerangHook, CentipedeCrush, Deathsynthesis, Photosynthesis, PoisonGun, LifeRain, Ignis, and Kusanagi OR Kylin'sSong Slime: All 11 Skills Solvent, Spoil, HPDrain, BoomerangHook, CentipedeCrush, Deathsynthesis, Photosynthesis, PoisonGun, LifeRain, Ignis, and Kusanagi OR Kylin'sSong Suzaku: All 35 Skills Wing, GliderSpike, FireBarrier, FireBreath, BoomerangHook, GasFlame, FlameBlast, ArcticBreath, BoltBreath, BoltBlast, Ink, PoisonGun, Maelstrom, Ignis, ElfShot, Supersonic, Lullaby, Scream, Siren, Da-Dum, LightBall, Tremor, Quake, Quicksand, Rock, MagneticStorm, BattleSong, SadSong, Silf, LifeRain, Photosynthesis, Deathsynthesis, CentipedeCrush, Feint, Kusanagi OR Kylin'sSong Sei: All 52 Skills Kusanagi, HPDrain, MinionStrike, SacredSong, Deathsynthesis DeathGaze, StoneGaze, Fang, Bloodsucker, Beak, Hypnotism, Petrify, DaggerJaw, DoubleAxe, Horn, FangCrush, BrainCrush, StunGaze, Grasp, CharmGaze, Thrust, BoomerangHook, CentipedeCrush, Photosynthesis, PoisonGun, Assist, Ignis, Rock, ElfShot, GremlinTouch, Siren, SadSong, MagneticStorm, Quake, Tremor, Silf, LifeRain, Scream, Spoil, Tornado, Supersonic, BattleSong, Heatwave, Da-Dum, MightyCyclone, MagicHeal, Maelstrom, LightBall, Lullaby, Quicksand, Beat, Feint OR Kylin'sSong 666 666 666 666 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< '666666' >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 666' '66' Miscellaneous '666 666' Miscellaneous '666 666 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 666 666' >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> '666 666 '66666' =============================================================================== 6.1 Pro-Tips
As you play around with monsters more and more you'll get acquainted with the little odds and ends that give tremendous help on your journey. The list part of this is in no particular order. * Plan ahead. Figure out what form you want to have for the final boss and keep an eye out for monsters that potentially have your coveted skill. * Be Flexible. Sometimes it's going to take way more effort than you feel like contributing to get the skill or form you want. Either hang in there, or consider a different path. Also, if a really good skill comes your way, think about using it in your line-up. There have been a couple of times that I trashed a skill and wound up regretting it. * Don't be anxious to fill those slots. When you first recruit a monster, don't sit there and think "cool, I've got 5 empty slots to fill." Be choosy with what you add, becuase the fewer skills you have in your line-up, the more stable of a form you'll have. You might even want to swap out your starting skills before adding in more. * Have a ready alternate form. Slap on an extra skill that will easily get you back on track when you loose your main form. For instance, when I have a skill set for a Thundragon, I like to add BoltBarrier in the mix so that when I do morph out of Thundragon, I'll morph into a Gelatin. The Gelatin form then sets me back up for the Thundragon form. Thunder's starting skill set is another example of this, going in between Ogre and TrisaurJr. There is more detail on this topic later on. (Thanks to BoYuen for this tip, and the inspiration to take it further.) * Know how to equip. Tossing on a bunch of EMES Tags might help out a bit in the Slashing defense area, but there are better uses for those 4 accessory slots. Use them for stat boosts, and elemental and status protection, such as HarmoniumEarring for sonic,and SeaStone for Water. This will be much more beneficial, as enemies more often than not use these types of attacks anyway. (Thanks to AyaBraya for this tip). The next tip goes along with this one... * Know your weaknesses and strengths. There's no use to have a HarmoniumEarring equipped on your Dullahan when they're immune to sonic damage by default. The same goes for the Mariche and Gaze attacks, and the Shreiker and water attacks. More on this later on. * Equip for the task. If you know you won't be going up against any water using monsters, then switch your PearlHeart out for something better. Don't forget that your accessories aren't static, and you can accessorize for the task. * Don't hang on to low cost skills. Unless they are required for your form, that is. Monsters regenerate WP with every absorb. I think I can recall one time in my entire monster playing carreer that I actually had a monster with 0 WP. Monsters also have a very high WP total when compared to Humans and Mystics of the same general power level, so this isn't even a real danger. The low cost skills can also fudge up your desired form too, so toss out those low cost skills, unless required for your form. . . Right. (Thanks to AyaBraya's FAQ for this one.) * MagicHeal is a pre-emptive skill. That's right, if you select this one, it's coming right out there with the Shield spell and QuickDraw gun attacks. This can be a very reliable way to save the day for yourself, or a comrade. It even works on Mecs - albeit not as well as on the other races. * You don't always have to absorb the monster. Some people are stuck in the rut of loosing forms and having a hard time trying to get it back. Their problem? They absorb every single monster that comes thier way. While this can help build your Prime HP, once you have all 4 skills from a monster, you don't need to mess with absorbing it again. Take this for example. You finally got that Zeroworm form you've been working on for hours, and then a Manticore enemy comes your way. You have already absorbed the skills Needles, Scream, Beetlejuice, and StinkGas, so absorbing this Manticore won't do anything but upset your form. Pass it by this time and wait for something else. * Get familiar with your "Form Neutral" Skills. These skills are ones that do not have anything to do with your form, but can either not upset your form, or return you back to your form. Take for instance the BlackDragon form - Needles won't upset that form, and if its not in BlackDragon form, absorbing Needles will most likely return it to BlackDragon form. All you would need to do is to pick a fight with a plant-type scientist in the Bio Lab. The same goes for the Dullahan and the Blade skill. Just flick a Zyphon's ear in the Bio Lab and you should get your form back. This also works for a WP/JP refill if you're already in your form. Take note of what skills turn you back into your form and find an easy spot to get them. * Diversify your enemies. Unless you are happy with your PrimeHP, never EVER get stuck in the rut of fighting mainly one or two types of enemies, like just Aquatics in Yorkland. You could be completely bypassing some enemies in the tier you're in, and consequently be cheating yourself out of many hard to get skills. =============================================================================== 6.2 Finding Rare Monsters
Some monsters can be really difficult to find, borderline impossible, or in all reality, Unique. Hopefully I can shed some light in the dark corners where they hide. Unicorn: There is a Unicorn breeding gound underneath Koorong! About mid game in the room right above where the caves are, are fairies that change into a different monster type as you pass them. Let the first one change into an animal-type and then you go kill that Unicorn! The next fairy will do the same. The great thing is that this room tops out at Unicorns, so they're always available. KittyKickers can also be found here with the Unicorns. Wyvern: Every bird-type monster near Dr. Nusaken's lab is a Wyvern, which can be invaluable late game when you need that Fang skill to get your BlackDragon form. Basilisk: They can be found about 1 in 10 battles with the CrystalTrees in the BioLab in Shrike. There's a point when they are the only monster that shows up in the Yorkland Swamp, but you have to catch them at the right time. Sphinx: I don't have much of a problem finding them in Wakatu, but they are also found in the Koorong Caves. Suzaku: Bottom floor of the Bio Research Lab in Shrike. It's the left side scientist in the closest building to the staircase. BlackDragon: Aside from the cave in Mosperiberg, the best place I've found them is hanging out with the Chimera's in the Bio Lab. The scientist to the far right in the first room is a Chimera. GriffinJr.: The only place I've ever seen them is hanging out with the Sirens in Sei's Tomb. Fight the fairies in there and hope for the best. Waterfolk: Same as GriffinJr. Platyhooks: This monster can be found as a sub-boss in both Riki's and Red's quests. The only other place you can find them is by opening the small chest in Mu's Tomb, and even then you only have a 1% chance of encountering them. If you're REALLY wanting to find them, I suggest getting to the chest, saving, and then opening it. It saves more time than heading over to Devin and messing with the fortune tellers every time. Minotaur: Its one of the monsters in the first room in Timelords Realm. DemonGoat: One of the last monsters in Timelords realm, just to the right of the bridge. PrimaBronza: In the middle of Timelords Realm, it's the two female sprite. RockBabboon: In Timelords Realm you can find two of them together on the Gemeni sign. There also is a couple of them in Shingrow on one of the trapped doors. Ettin: Every Giant-Type sprite is an Ettin in Furdo's Workshop, just have the fairies remove the stone state from them. 77777777777 ''''''''77' 777 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 777 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 777 Credits & Legal Stuff 77777777 Credits & Legal Stuff 777 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 777' >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 777 777' 777
Thanks go to: * Square for making such an amazing game (and complex monster system). * GameFaqs and Neoseeker for having such open and helpful communities and hosting this Faq on their websites. * CaptainJ, BoYuen, Polygon, Sariel, Squidhead, JDH45, Winterking Heish and everyone else at the GameFaq's community for their help and input on monsters and this FAQ in general. * Aya_Braya and Matt Hobbs for making such awesome Faq's so early in this games carreer. * Asura for his Faq that inspired the need for this one. * BradyGames for their guide that helped me get through some tough times (even though it could have explained monsters better). * http://www.uri.sakura.ne.jp/~saga/sf1/index.html for hosting such an incredible website that I'm still exploring. You owe it to them just to go and look at their website, click on a few links, look at the cool japanese writing, and adding one more number to their hit list. You may only reproduce this Faq for personal and private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other website or as a part of any public display without prior permission is strictly prohibited, and is a violation of copyright. Reading this Faq is an assumed agreement to these terms and violaters will be prosecuted to the fullest extent.
Eek! Did you SEE that legal warning? I'm sure glad I emailed him for permission first.
I have no idea what I'm being thanked for but I'm honored that my name is somewhere in this astounding piece of work.